libcruft-util/noise/basis/type/gradient.cpp

45 lines
1.5 KiB
C++

/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#include "./gradient.hpp"
///////////////////////////////////////////////////////////////////////////////
template <size_t S>
static std::array<util::vectori<S>,util::pow(2,S)>
generate (void)
{
std::array<util::vectori<S>,util::pow(2,S)> out;
for (size_t i = 0; i < util::pow(2,S); ++i)
for (size_t s = 0; s < S; ++s)
out[i][s] = (i >> s) & 1;
return out;
}
///////////////////////////////////////////////////////////////////////////////
template <size_t S>
const std::array<util::vectori<S>,util::pow(2,S)>
util::noise::basis::type::gradient<S>::CORNERS = generate<S> ();
//-----------------------------------------------------------------------------
template struct util::noise::basis::type::gradient<1>;
template struct util::noise::basis::type::gradient<2>;
template struct util::noise::basis::type::gradient<3>;
template struct util::noise::basis::type::gradient<4>;