/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2015 Danny Robson */ #include "./gradient.hpp" /////////////////////////////////////////////////////////////////////////////// template static std::array,util::pow(2,S)> generate (void) { std::array,util::pow(2,S)> out; for (size_t i = 0; i < util::pow(2,S); ++i) for (size_t s = 0; s < S; ++s) out[i][s] = (i >> s) & 1; return out; } /////////////////////////////////////////////////////////////////////////////// template const std::array,util::pow(2,S)> util::noise::basis::type::gradient::CORNERS = generate (); //----------------------------------------------------------------------------- template struct util::noise::basis::type::gradient<1>; template struct util::noise::basis::type::gradient<2>; template struct util::noise::basis::type::gradient<3>; template struct util::noise::basis::type::gradient<4>;