2015-02-19 13:28:56 +11:00
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/*
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2015-04-13 18:05:28 +10:00
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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2015-02-19 13:28:56 +11:00
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*
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2015-04-13 18:05:28 +10:00
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* http://www.apache.org/licenses/LICENSE-2.0
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2015-02-19 13:28:56 +11:00
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*
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2015-04-13 18:05:28 +10:00
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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2015-02-19 13:28:56 +11:00
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*
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* Copyright 2015 Danny Robson <danny@nerdcruft.net>
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*/
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2015-03-11 22:31:35 +11:00
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#ifndef __UTIL_RAY_HPP
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#define __UTIL_RAY_HPP
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#include "point.hpp"
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#include "vector.hpp"
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#include "plane.hpp"
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2015-03-07 03:19:48 +11:00
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#include "aabb.hpp"
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2015-02-19 13:28:56 +11:00
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namespace util {
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template <size_t S, typename T>
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2015-03-11 22:31:35 +11:00
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struct ray {
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ray (util::point<S,T> origin,
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util::vector<S,T> direction);
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T intersect (plane<S,T>) const;
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2015-03-07 03:19:48 +11:00
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T intersect (AABB<S,T>) const;
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2015-03-06 17:53:08 +11:00
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2015-02-19 14:20:09 +11:00
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T closest (point<S,T>) const;
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util::point<S,T> at (T) const;
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util::point<S,T> p;
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util::vector<S,T> d;
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};
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2015-03-11 22:31:35 +11:00
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typedef ray<2,float> ray2f;
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typedef ray<3,float> ray3f;
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}
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#endif
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