libcruft-vk/tools/hello/shader.frag
Danny Robson 61becdad93 hello-tool: simple triangle tool
Mostly a straight copy-paste job from vulkan-tutorial.com

The code is hideous (my fault, not theirs). Avert your eyes.
2017-09-05 17:20:42 +10:00

11 lines
200 B
GLSL

#version 450
#extension GL_ARB_separate_shader_objects : enable
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}