libcruft-vk/traits.hpp

134 lines
5.1 KiB
C++

/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright:
* 2016, Danny Robson <danny@nerdcruft.net>
*/
#ifndef CRUFT_VK_TRAITS_HPP
#define CRUFT_VK_TRAITS_HPP
#include "./fwd.hpp"
#include "./vk.hpp"
namespace cruft::vk {
///////////////////////////////////////////////////////////////////////////
template <typename T> struct id_traits { };
template <> struct id_traits<instance> { using id_t = VkInstance; };
template <> struct id_traits<physical_device> { using id_t = VkPhysicalDevice; };
template <> struct id_traits<device> { using id_t = VkDevice; };
template <> struct id_traits<queue> { using id_t = VkQueue; };
template <> struct id_traits<command_pool> { using id_t = VkCommandPool; };
template <> struct id_traits<command_buffer> { using id_t = VkCommandBuffer; };
template <> struct id_traits<fence> { using id_t = VkFence; };
template <> struct id_traits<semaphore> { using id_t = VkSemaphore; };
template <> struct id_traits<event> { using id_t = VkEvent; };
template <> struct id_traits<render_pass> { using id_t = VkRenderPass; };
template <> struct id_traits<framebuffer> { using id_t = VkFramebuffer; };
template <> struct id_traits<shader_module> { using id_t = VkShaderModule; };
template <> struct id_traits<pipeline> { using id_t = VkPipeline; };
template <> struct id_traits<pipeline_cache> { using id_t = VkPipelineCache; };
template <> struct id_traits<device_memory> { using id_t = VkDeviceMemory; };
template <> struct id_traits<buffer> { using id_t = VkBuffer; };
template <> struct id_traits<buffer_view> { using id_t = VkBufferView; };
///////////////////////////////////////////////////////////////////////////
template <typename T> struct life_traits { };
template <> struct life_traits<instance> {
static constexpr auto create = vkCreateInstance;
static constexpr auto destroy = vkDestroyInstance;
};
template <> struct life_traits<device> {
static constexpr auto create = vkCreateDevice;
static constexpr auto destroy = vkDestroyDevice;
};
template <> struct life_traits<command_pool> {
static constexpr auto create = vkCreateCommandPool;
static constexpr auto destroy = vkDestroyCommandPool;
};
template <> struct life_traits<fence> {
static constexpr auto create = vkCreateFence;
static constexpr auto destroy = vkDestroyFence;
};
template <> struct life_traits<semaphore> {
static constexpr auto create = vkCreateSemaphore;
static constexpr auto destroy = vkDestroySemaphore;
};
template <> struct life_traits<event> {
static constexpr auto create = vkCreateEvent;
static constexpr auto destroy = vkDestroyEvent;
};
template <> struct life_traits<render_pass> {
static constexpr auto create = vkCreateRenderPass;
static constexpr auto destroy = vkDestroyRenderPass;
};
template <> struct life_traits<framebuffer> {
static constexpr auto create = vkCreateFramebuffer;
static constexpr auto destroy = vkDestroyFramebuffer;
};
template <> struct life_traits<shader_module> {
static constexpr auto create = vkCreateShaderModule;
static constexpr auto destroy = vkDestroyShaderModule;
};
template <VkPipelineBindPoint> struct create_traits { };
template <> struct create_traits<VK_PIPELINE_BIND_POINT_COMPUTE> {
static constexpr auto func = vkCreateComputePipelines;
};
template <> struct create_traits<VK_PIPELINE_BIND_POINT_GRAPHICS> {
static constexpr auto func = vkCreateGraphicsPipelines;
};
// XXX: Currently causes a segfault under gcc-5.3.0 when stabs debgging is
// enabled. See gcc#71058
//
//template <> struct life_traits<pipeline> {
// template <VkPipelineBindPoint P>
// static constexpr auto create = create_traits<P>::func;
// static constexpr auto destroy = vkDestroyPipeline;
//};
template <> struct life_traits<pipeline_cache> {
static constexpr auto create = vkCreatePipelineCache;
static constexpr auto destroy = vkDestroyPipelineCache;
};
template <> struct life_traits<device_memory> {
static constexpr auto create = vkAllocateMemory;
static constexpr auto destroy = vkFreeMemory;
};
template <> struct life_traits<buffer> {
static constexpr auto create = vkCreateBuffer;
static constexpr auto destroy = vkDestroyBuffer;
};
template <> struct life_traits<buffer_view> {
static constexpr auto create = vkCreateBufferView;
};
}
#endif