102 lines
2.7 KiB
C++
102 lines
2.7 KiB
C++
/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Copyright:
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* 2016, Danny Robson <danny@nerdcruft.net>
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*/
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#ifndef CRUFT_VK_FWD_HPP
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#define CRUFT_VK_FWD_HPP
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#include "./vk.hpp"
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#include <cruft/util/preprocessor.hpp>
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namespace cruft::vk {
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template <typename SelfT> struct descendant;
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template <typename SelfT, typename ParentT> struct enumerated;
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template <typename SelfT, typename OwnerT> struct owned;
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enum class bindpoint {
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GRAPHICS = VK_PIPELINE_BIND_POINT_GRAPHICS,
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COMPUTE = VK_PIPELINE_BIND_POINT_COMPUTE,
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};
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struct buffer;
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struct buffer_view;
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struct command_buffer;
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struct command_pool;
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struct device;
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struct device_memory;
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struct event;
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struct fence;
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struct framebuffer;
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struct instance;
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struct image;
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struct image_view;
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struct physical_device;
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template <bindpoint> struct pipeline;
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struct pipeline_cache;
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struct pipeline_layout;
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struct queue;
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struct render_pass;
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struct semaphore;
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struct shader_module;
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struct surface;
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struct swapchain;
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class error;
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template <VkResult> class error_code;
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#define VK_BINDPOINT_MAP(FUNC) MAP0(FUNC, bindpoint::GRAPHICS, bindpoint::COMPUTE)
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#define VK_ENUMERATED_TYPE_MAP(FUNC) \
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MAP0(FUNC, \
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physical_device)
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#define VK_DESCENDANT_TYPE_MAP(FUNC) \
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MAP0(FUNC, \
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device)
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#define VK_ARRAY_TYPE_MAP(FUNC) \
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MAP0(FUNC, \
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pipeline<::cruft::vk::bindpoint::GRAPHICS>, \
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pipeline<::cruft::vk::bindpoint::COMPUTE> \
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)
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#define VK_OWNED_TYPE_MAP(FUNC) \
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MAP0(FUNC, \
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buffer, \
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command_pool, \
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device_memory, \
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framebuffer, \
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image_view, \
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pipeline_layout, \
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queue, \
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render_pass, \
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semaphore, \
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shader_module, \
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surface, \
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swapchain) \
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VK_ARRAY_TYPE_MAP(FUNC)
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#define VK_TYPE_MAP(FUNC) \
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MAP0(FUNC,instance) \
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VK_ENUMERATED_TYPE_MAP(FUNC) \
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VK_DESCENDANT_TYPE_MAP(FUNC) \
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VK_OWNED_TYPE_MAP(FUNC)
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}
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#endif
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