libcruft-vk/fwd.hpp

102 lines
2.7 KiB
C++

/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright:
* 2016, Danny Robson <danny@nerdcruft.net>
*/
#ifndef CRUFT_VK_FWD_HPP
#define CRUFT_VK_FWD_HPP
#include "./vk.hpp"
#include <cruft/util/preprocessor.hpp>
namespace cruft::vk {
template <typename SelfT> struct descendant;
template <typename SelfT, typename ParentT> struct enumerated;
template <typename SelfT, typename OwnerT> struct owned;
enum class bindpoint {
GRAPHICS = VK_PIPELINE_BIND_POINT_GRAPHICS,
COMPUTE = VK_PIPELINE_BIND_POINT_COMPUTE,
};
struct buffer;
struct buffer_view;
struct command_buffer;
struct command_pool;
struct device;
struct device_memory;
struct event;
struct fence;
struct framebuffer;
struct instance;
struct image;
struct image_view;
struct physical_device;
template <bindpoint> struct pipeline;
struct pipeline_cache;
struct pipeline_layout;
struct queue;
struct render_pass;
struct semaphore;
struct shader_module;
struct surface;
struct swapchain;
class error;
template <VkResult> class error_code;
#define VK_BINDPOINT_MAP(FUNC) MAP0(FUNC, bindpoint::GRAPHICS, bindpoint::COMPUTE)
#define VK_ENUMERATED_TYPE_MAP(FUNC) \
MAP0(FUNC, \
physical_device)
#define VK_DESCENDANT_TYPE_MAP(FUNC) \
MAP0(FUNC, \
device)
#define VK_ARRAY_TYPE_MAP(FUNC) \
MAP0(FUNC, \
pipeline<::cruft::vk::bindpoint::GRAPHICS>, \
pipeline<::cruft::vk::bindpoint::COMPUTE> \
)
#define VK_OWNED_TYPE_MAP(FUNC) \
MAP0(FUNC, \
buffer, \
command_pool, \
device_memory, \
framebuffer, \
image_view, \
pipeline_layout, \
queue, \
render_pass, \
semaphore, \
shader_module, \
surface, \
swapchain) \
VK_ARRAY_TYPE_MAP(FUNC)
#define VK_TYPE_MAP(FUNC) \
MAP0(FUNC,instance) \
VK_ENUMERATED_TYPE_MAP(FUNC) \
VK_DESCENDANT_TYPE_MAP(FUNC) \
VK_OWNED_TYPE_MAP(FUNC)
}
#endif