14 lines
206 B
C++
14 lines
206 B
C++
#ifndef __VK_SHADER_MODULE_HPP
|
|
#define __VK_SHADER_MODULE_HPP
|
|
|
|
#include "./object.hpp"
|
|
#include "./fwd.hpp"
|
|
|
|
namespace vk {
|
|
struct shader_module : public owned<shader_module,device> {
|
|
|
|
};
|
|
}
|
|
|
|
#endif
|