libcruft-vk/object.hpp

204 lines
5.4 KiB
C++

/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright:
* 2016-2017, Danny Robson <danny@nerdcruft.net>
*/
#ifndef CRUFT_VK_OBJECT_HPP
#define CRUFT_VK_OBJECT_HPP
#include "./traits.hpp"
#include "./except.hpp"
#include <utility>
#include <vector>
namespace cruft::vk {
/// the base class for all non-trivial vulkan objects requiring lifetime
/// management.
template <typename T>
struct object {
using native_t = id_t<T>;
object (native_t);
object (object&&);
object (const object&) = delete;
const native_t& native (void) const&;
native_t& native (void) &;
protected:
native_t m_native;
};
template <typename SelfT>
struct root : public object<SelfT> {
using native_t = typename object<SelfT>::native_t;
template <typename ...Args>
root (Args &&...args):
object<SelfT> (make (std::forward<Args> (args)...))
{ ; }
~root ()
{
life_traits<SelfT>::destroy (this->native (), nullptr);
}
private:
template <typename ...Args>
static native_t
make (Args &&...args)
{
native_t id;
auto res = life_traits<SelfT>::create (std::forward<Args> (args)..., &id);
error::try_code (res);
return id;
}
};
/// a vulkan object that must be directly instantiated through
/// constructor arguments, rather than being enumerated and owned by
/// another object.
template <typename T>
struct descendant : public object<T> {
using native_t = typename object<T>::native_t;
template <typename ...Args>
descendant (Args &&...args):
object<T> (make (std::forward<Args> (args)...))
{ ; }
~descendant ()
{
life_traits<T>::destroy (this->native (), nullptr);
}
private:
template <typename Base, typename ...Args>
static
native_t make (Base &&base, Args &&...args)
{
native_t id;
auto res = life_traits<T>::create (base.native (), std::forward<Args> (args)..., &id);
error::try_code (res);
return id;
}
};
/// a vulkan object that is obtained by listings from a parent object.
template <typename T>
struct enumerated : public object<T> {
using object<T>::object;
static std::vector<T>
find (const instance &parent);
};
/// a vulkan object that is directly owned by a parent object.
///
/// typically implies that this object must be freed using a reference to
/// the parent object.
template <typename SelfT, typename OwnerT>
struct owned : public object<SelfT> {
using native_t = typename object<SelfT>::native_t;
using owner_t = OwnerT;
using object<SelfT>::object;
///////////////////////////////////////////////////////////////////////
template <typename ...Args>
owned (OwnerT &owner, Args &&...args):
object<SelfT> (
error::try_query (
life_traits<SelfT>::create,
owner.native (),
std::forward<Args> (args)...
)
)
{ ; }
//---------------------------------------------------------------------
owned (owned &&rhs):
object<SelfT> (std::move (rhs))
{ ; }
//---------------------------------------------------------------------
~owned ()
{
CHECK_EQ (this->native (), VK_NULL_HANDLE);
}
//---------------------------------------------------------------------
void
destroy (OwnerT &owner)
{
life_traits<SelfT>::destroy (owner.native (), this->native (), nullptr);
this->m_native = VK_NULL_HANDLE;
}
};
template <typename SelfT, typename OwnerT, typename ...Args>
auto
make_owned (OwnerT &owner, Args &&...args)
{
class destroyer {
public:
destroyer (SelfT &&_self, OwnerT &_owner):
m_self (std::move (_self)),
m_owner (_owner)
{ ; }
destroyer (destroyer &&rhs):
m_self (std::move (rhs.m_self)),
m_owner (rhs.m_owner)
{ ; }
~destroyer ()
{
m_self.destroy (m_owner);
}
// it's unclear whether we want to work around reseating m_owner,
// or if this operation just isn't sufficiently prevalent to
// justify the work.
destroyer& operator= (destroyer &&rhs) = delete;
SelfT*
operator-> ()&
{ return &m_self; }
private:
SelfT m_self;
OwnerT &m_owner;
};
return destroyer {
SelfT { owner, std::forward<Args> (args)... },
owner
};
};
};
#endif