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c44192d5d9
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hello-tool: use make_owned for one queue
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2017-09-08 17:14:40 +10:00 |
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54e1255f9d
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object: rename id' as native'
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2017-09-08 17:11:35 +10:00 |
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c7302ab423
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hello-tool: don't create redundant queues
vulkan prohibits queues with identical ids
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2017-09-07 16:35:14 +10:00 |
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1238ae4914
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hello-tool: use correct name for colour space constant
apparently the name of this constant changed at some point?...
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2017-09-07 15:55:04 +10:00 |
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b13bbdd6f0
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hello-tool: request less verbose debug messages
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2017-09-07 15:54:31 +10:00 |
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f81e86c23d
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hello-tool: fix callback sType
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2017-09-07 15:54:15 +10:00 |
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1f6f5f642b
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hello-tool: use surface object
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2017-09-07 15:53:38 +10:00 |
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7fd225c0f1
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hello-tool: automatically build spir shaders
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2017-09-07 12:52:42 +10:00 |
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828f43701a
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hello-tool: build geometry in buffer rather than shader
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2017-09-07 12:52:03 +10:00 |
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8e882fcc5c
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hello-tool: use try_array where applicable
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2017-09-06 15:21:44 +10:00 |
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364659b8af
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except: prefer fun references to func pointers
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2017-09-06 13:46:52 +10:00 |
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83e7621b40
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except: add try_func and try_query
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2017-09-06 12:12:29 +10:00 |
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4189cf6a66
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hello-tool: add debug report stubs
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2017-09-06 00:13:58 +10:00 |
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61becdad93
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hello-tool: simple triangle tool
Mostly a straight copy-paste job from vulkan-tutorial.com
The code is hideous (my fault, not theirs). Avert your eyes.
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2017-09-05 17:20:42 +10:00 |
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