16 lines
333 B
C++
16 lines
333 B
C++
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#include "./framebuffer.hpp"
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#include "./device.hpp"
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using vk::framebuffer;
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///////////////////////////////////////////////////////////////////////////////
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VkExtent2D
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framebuffer::area_granularity (const device &dev) const
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{
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VkExtent2D extent;
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vkGetRenderAreaGranularity (dev.id (), id (), &extent);
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return extent;
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}
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