libcruft-util/coord/store.hpp
Danny Robson f6056153e3 rename root namespace from util to cruft
This places, at long last, the core library code into the same namespace
as the extended library code.
2018-08-05 14:42:02 +10:00

168 lines
4.7 KiB
C++

/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* Copyright 2015-2017 Danny Robson <danny@nerdcruft.net>
*/
#ifndef CRUFT_UTIL_COORD_STORE_HPP
#define CRUFT_UTIL_COORD_STORE_HPP
#include "fwd.hpp"
#include "../preprocessor.hpp"
#include "../platform.hpp"
#include <cstddef>
#include <type_traits>
///////////////////////////////////////////////////////////////////////////////
// Calculate a reasonable alignment for the given type and arity given what we
// know about the platform. Only intended to be used with alignas specifiers.
namespace cruft::coord::detail {
template <typename T>
constexpr
std::size_t
alignment (std::size_t S)
{
(void)S;
#if defined(__SSE_MATH__)
// Align to 16 if we have 4x floats on SSE/NEON. There are other
// possiblities, but we don't care about them right at this point.
if (!std::is_same<T,float>::value)
return alignof (T);
if (S % 4 == 0)
return 16;
#elif defined (__ARM_NEON__)
// TODO: deal with alignment issues before adding alignas specifiers
#endif
return alignof (T);
}
}
#define SIMD_ALIGN(S,T) alignas (cruft::coord::detail::alignment<T> (S))
///////////////////////////////////////////////////////////////////////////////
// defines the named member variables that a coordinate type is composed of
#define DEFINE_COORD_STORE(TAG,...) \
namespace cruft::coord { \
template <typename T> \
struct store< \
VA_ARGS_COUNT(__VA_ARGS__), \
T, \
TAG \
> { \
union { \
struct { \
T __VA_ARGS__; \
}; \
T data[VA_ARGS_COUNT(__VA_ARGS__)]; \
}; \
}; \
}
#define DEFINE_STORE(KLASS,...) \
template <typename T> \
struct cruft::coord::store< \
VA_ARGS_COUNT(__VA_ARGS__), \
T, \
::cruft::KLASS< \
VA_ARGS_COUNT(__VA_ARGS__), \
T \
> \
> { \
union { \
T data[VA_ARGS_COUNT(__VA_ARGS__)]; \
struct { T __VA_ARGS__; }; \
}; \
};
DEFINE_STORE(extent,w)
DEFINE_STORE(extent,w,h)
DEFINE_STORE(extent,w,h,d)
DEFINE_STORE(point, x)
DEFINE_STORE(point, x, y)
DEFINE_STORE(point, x, y, z)
DEFINE_STORE(point, x, y, z, w)
DEFINE_STORE(vector, x)
DEFINE_STORE(vector, x, y)
DEFINE_STORE(vector, x, y, z)
DEFINE_STORE(vector, x, y, z, w)
#undef DEFINE_STORE
namespace cruft::coord {
template <size_t S, typename T, typename SelfT>
struct store {
T data[S];
};
}
#if 0
template <typename T>
struct cruft::coord::store<1,T,::cruft::extent<1,T>> {
union { T data[1]; struct { T w; }; };
};
template <typename T>
struct cruft::coord::store<2,T,::cruft::extent<2,T>> {
union { struct { T w, h; }; T data[2]; };
};
template <typename T>
struct cruft::coord::store<3,T,::cruft::extent<3,T>> {
union { struct { T w, h, d; }; T data[3]; };
};
template <typename T>
struct cruft::coord::store<1,T,::cruft::point<1,T>> {
union { struct { T x; }; T data[1]; };
};
template <typename T>
struct cruft::coord::store<2,T,::cruft::point<2,T>> {
union { struct { T x, y; }; T data[2]; };
};
template <typename T>
struct cruft::coord::store<3,T,::cruft::point<3,T>> {
union { struct { T x, y, z; }; T data[3]; };
};
template <typename T>
struct cruft::coord::store<4,T,::cruft::point<4,T>> {
union { struct { T x, y, z, w; }; T data[4]; };
};
template <typename T>
struct cruft::coord::store<1,T,::cruft::vector<1,T>> {
union { struct { T x; }; T data[1]; };
};
template <typename T>
struct cruft::coord::store<2,T,::cruft::vector<2,T>> {
union { struct { T x, y; }; T data[2]; };
};
template <typename T>
struct cruft::coord::store<3,T,::cruft::vector<3,T>> {
union { struct { T x, y, z; }; T data[3]; };
};
template <typename T>
struct cruft::coord::store<4,T,::cruft::vector<4,T>> {
union { struct { T x, y, z, w; }; T data[4]; };
};
#endif
#endif