99 lines
2.8 KiB
C++
99 lines
2.8 KiB
C++
/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Copyright 2015-2017 Danny Robson <danny@nerdcruft.net>
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*/
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#ifndef CRUFT_UTIL_GEOM_AABB_HPP
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#define CRUFT_UTIL_GEOM_AABB_HPP
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#include "../point.hpp"
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#include "../extent.hpp"
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#include <cstdint>
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namespace util::geom {
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///////////////////////////////////////////////////////////////////////////
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/// represents an axis-aligned bounding-box through two opposing corners.
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///
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/// p0 must be less-than-or-equal to p1. equality is allowed so that we
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/// can represent zero sized bounding-boxes.
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template <size_t S, typename T>
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struct aabb {
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aabb () = default;
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aabb (point<S,T>, point<S,T>);
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extent<S,T> magnitude (void) const;
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T diameter (void) const;
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/// tests whether a point lies within the region, inclusive of borders
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constexpr bool
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inclusive (point<S,T> p) const noexcept
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{ return all (p0 <= p && p1 >= p); }
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point<S,T> closest (point<S,T>) const;
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void cover (point<S,T>);
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aabb<S,T> operator+ (vector<S,T>) const;
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aabb<S,T> operator- (vector<S,T>) const;
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::util::point<S,T> p0;
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::util::point<S,T> p1;
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};
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///////////////////////////////////////////////////////////////////////////
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template <std::size_t S, typename T>
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constexpr bool
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operator== (const aabb<S,T> &a, const aabb<S,T> &b) noexcept
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{
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return a.p0 == b.p0 && a.p1 == b.p1;
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}
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///////////////////////////////////////////////////////////////////////////
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typedef aabb<2,float> aabb2f;
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typedef aabb<2,unsigned> aabb2u;
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typedef aabb<2,int> aabb2i;
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typedef aabb<3,float> aabb3f;
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typedef aabb<3,unsigned> aabb3u;
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typedef aabb<3,int> aabb3i;
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}
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///////////////////////////////////////////////////////////////////////////////
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#include "./sample.hpp"
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#include <random>
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namespace util::geom {
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template <size_t S, typename T, typename G>
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struct sampler<S,T,aabb,G> {
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static point<S,T>
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fn (aabb<S,T> b, G &g)
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{
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std::uniform_real_distribution<T> d;
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point<S,T> p;
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std::generate (p.begin (), p.end (), [&] (void) { return d (g); });
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return p * (b.p1 - b.p0) + b.p0.template as<util::vector> ();
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}
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};
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}
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#endif
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