255 lines
7.2 KiB
C++
255 lines
7.2 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* Copyright 2015-2018 Danny Robson <danny@nerdcruft.net>
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*/
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#pragma once
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#include "../debug/assert.hpp"
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#include "../extent.hpp"
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#include "../point.hpp"
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namespace cruft::geom {
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///////////////////////////////////////////////////////////////////////////
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/// represents an axis-aligned bounding-box through two opposing corners.
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///
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/// `lo' must be less-than-or-equal to `hi'. equality is allowed so that
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/// we can represent zero sized bounding-boxes.
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template <size_t S, typename T>
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struct aabb {
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using point_type = cruft::point<S,T>;
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aabb () = default;
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aabb (point<S,T> _lo, point<S,T> _hi):
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lo (_lo),
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hi (_hi)
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{
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CHECK (all (lo <= hi));
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}
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///////////////////////////////////////////////////////////////////////
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/// Returns a copy of the AABB with all elements implicitly cast to the
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/// type `DestinationT`.
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template <typename DestinationT>
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constexpr aabb<S, DestinationT>
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cast (void) const
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{
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return {
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lo.template cast<DestinationT> (),
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hi.template cast<DestinationT> ()
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};
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}
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///////////////////////////////////////////////////////////////////////
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extent<S,T>
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magnitude (void) const
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{
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return (hi - lo).template as<cruft::extent> ();
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}
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///--------------------------------------------------------------------
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T
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diameter (void) const
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{
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return magnitude ().diameter ();
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}
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//---------------------------------------------------------------------
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point<S,T>
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centre (void) const
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{
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point<S,T> res;
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for (std::size_t i = 0; i < S; ++i)
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res[i] = (lo[i] + hi[i]) / 2;
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return res;
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}
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///--------------------------------------------------------------------
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/// tests whether a point lies within the region, inclusive of borders
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constexpr bool
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inclusive (point<S,T> p) const noexcept
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{ return all (lo <= p && hi >= p); }
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///--------------------------------------------------------------------
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/// Find's the closest point on the AABB border to the supplied point.
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point<S,T>
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closest (point<S,T> query) const
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{
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return clamp (query, lo, hi);
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}
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///--------------------------------------------------------------------
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/// Modifies the AABB to cover the supplied point inclusively.
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void cover (point<S,T> p)
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{
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lo = min (p, lo);
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hi = max (p, hi);
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}
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///////////////////////////////////////////////////////////////////////
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/// Applies a negative offset to lo, and a positive offset to hi, and
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/// returns the result.
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///
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/// The offset applied is identical for lo and hi, so one may need to
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/// consider halving the supplied magnitude depending on the use case.
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aabb<S,T>
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expand [[nodiscard]] (T mag) const
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{
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return {
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lo - mag,
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hi + mag
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};
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}
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///////////////////////////////////////////////////////////////////////
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/// Adds a constant vector to both the lo and hi points.
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aabb<S,T> operator+ (vector<S,T> v) const
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{
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return { lo + v, hi + v };
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}
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///--------------------------------------------------------------------
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/// Substracts a constant vector from both the lo and hi points.
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aabb<S,T> operator- (vector<S,T> v) const
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{
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return { lo - v, hi - v };
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}
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///////////////////////////////////////////////////////////////////////
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/// Returns an aabb that covers the supplied point in addition to the
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/// current aabb area.
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auto operator| [[nodiscard]] (point<S,T> p) const noexcept
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{
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return aabb (
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cruft::min (lo, p),
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cruft::max (hi, p)
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);
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}
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///--------------------------------------------------------------------
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/// Modifies the AABB to cover the supplied point inclusively.
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auto& operator|= (point<S,T> p) noexcept
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{
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return *this = *this | p;
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}
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///--------------------------------------------------------------------
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/// Returns an AABB that covers this AABB and the supplied AABB.
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aabb operator| [[nodiscard]] (aabb<S,T> rhs) const noexcept
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{
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return {
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min (lo, rhs.lo),
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max (hi, rhs.hi)
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};
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}
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///--------------------------------------------------------------------
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/// Returns a read only list of vertices for the AABB.
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std::array<cruft::point<S,T>,cruft::pow(2,S)>
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vertices (void) const noexcept;
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///////////////////////////////////////////////////////////////////////
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/// The most negative corner of the AABB.
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::cruft::point<S,T> lo;
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/// The most positive corner of the AABB.
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::cruft::point<S,T> hi;
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};
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///////////////////////////////////////////////////////////////////////////
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template <std::size_t S, typename T>
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constexpr bool
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operator== (const aabb<S,T> &a, const aabb<S,T> &b) noexcept
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{
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return a.lo == b.lo && a.hi == b.hi;
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}
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///////////////////////////////////////////////////////////////////////////
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typedef aabb<2,float> aabb2f;
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typedef aabb<2,unsigned> aabb2u;
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typedef aabb<2,int> aabb2i;
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typedef aabb<3,float> aabb3f;
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typedef aabb<3,unsigned> aabb3u;
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typedef aabb<3,int> aabb3i;
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template <size_t S, typename T>
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bool
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intersects (aabb<S,T> const &a, point<S,T> const &b) noexcept
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{
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return a.inclusive (b);
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}
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///////////////////////////////////////////////////////////////////////////
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/// Returns the squared minimum distance from the AABB to a point.
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template <size_t S, typename T>
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T distance2 (aabb<S,T> a, point<S,T> b);
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//-------------------------------------------------------------------------
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template <size_t S, typename T>
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T
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distance2 (point<S,T> a, aabb<S,T> b)
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{
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return distance2 (b, a);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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#include "sample/fwd.hpp"
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#include <random>
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namespace cruft::geom::sample {
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template <size_t S, typename T>
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class volume<aabb<S,T>> {
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public:
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using shape_type = aabb<S,T>;
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volume (shape_type&&);
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volume (shape_type const &target):
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m_target (target)
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{ ; }
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template <typename GeneratorT>
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auto
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eval (GeneratorT &&g) const noexcept
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{
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point<S,T> res;
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for (size_t i = 0; i < S; ++i)
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res[i] = cruft::random::uniform (m_target.lo[i], m_target.hi[i], g);
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return res;
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}
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private:
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shape_type const &m_target;
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};
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}
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