libcruft-util/perlin.cpp

163 lines
4.4 KiB
C++

/*
* This file is part of libgim.
*
* libgim is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* libgim is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with libgim. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2011 Danny Robson <danny@nerdcruft.net>
*/
#include "perlin.hpp"
#include "bitwise.hpp"
#include "debug.hpp"
#include "hash.hpp"
#include "lerp.hpp"
#include "maths.hpp"
#include "random.hpp"
#include <cmath>
#include <limits>
struct params {
typedef size_t seed_t;
unsigned octaves;
double persistence;
seed_t seed;
double
generate (intmax_t x, intmax_t y) {
intmax_t mixed = rotate_left (x, sizeof (x) * 4) | y;
seed_t key = (seed_t)mixed ^ seed;
return util::hash (key) / (double)std::numeric_limits<intmax_t>::max ();
}
double
smooth2d (intmax_t x, intmax_t y) {
double corners = (generate(x - 1, y - 1) +
generate(x + 1, y - 1) +
generate(x - 1, y + 1) +
generate(x + 1, y + 1)) / 16.0;
double sides = (generate(x - 1, y ) +
generate(x + 1, y ) +
generate(x, y - 1) +
generate(x, y + 1)) / 8.0;
double center = generate(x, y ) / 4.0;
return corners + sides + center;
}
params ():
octaves (16),
persistence (0.7),
seed (util::random<size_t> ())
{ ; }
};
// Just a random generator [-1.0, 1.0]
static float
generate (intmax_t x, intmax_t y, size_t seed) {
intmax_t n = x + 257 * y;
n = (n << 13U) ^ n ^ seed;
return (1.0 - ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824.0f);
}
static double
smooth2d (intmax_t x, intmax_t y, size_t seed) {
double corners = (generate(x - 1, y - 1, seed) +
generate(x + 1, y - 1, seed) +
generate(x - 1, y + 1, seed) +
generate(x + 1, y + 1, seed)) / 16.0;
double sides = (generate(x - 1, y, seed) +
generate(x + 1, y, seed) +
generate(x, y - 1, seed) +
generate(x, y + 1, seed)) / 8.0;
double center = generate(x, y, seed) / 4.0;
return corners + sides + center;
}
static double
curve (double t) {
return t * t * (3.0 - 2.0 * t);
}
static double
sample2d (double x, double y, size_t seed) {
intmax_t x_int = intmax_t (x);
double x_fac = x - x_int;
intmax_t y_int = intmax_t (y);
double y_fac = y - y_int;
double p0 = smooth2d (x_int, y_int, seed);
double p1 = smooth2d (x_int + 1, y_int, seed);
double p2 = smooth2d (x_int, y_int + 1, seed);
double p3 = smooth2d (x_int + 1, y_int + 1, seed);
double i0 = lerp::cosine (p0, p1, curve (x_fac));
double i1 = lerp::cosine (p2, p3, curve (x_fac));
double value = lerp::cosine (i0, i1, curve (y_fac));
return value;
}
static double
sigmoid (double x) {
return -1.0 + 2.0 / (1.0 + exp (-2.0 * x));
}
static double
perlin2d (double x, double y, size_t seed) {
size_t levels = 16;
double persistence = 0.7;
double total = 0.0;
for (size_t i = 0; i < levels; ++i) {
double frequency = powf (2.0, i);
double amplitude = powf (persistence, i);
total += sample2d (x * frequency, y * frequency, seed) * amplitude;
}
return sigmoid (1.0 + total);
}
void
perlin2d (uint8_t *restrict pixels, size_t width, size_t height, const params& p) {
for (size_t y = 0; y < height; ++y)
for (size_t x = 0; x < width; ++x) {
double p = perlin2d (x / 10.0, y / 10.0, (size_t)pixels);
pixels[x + y * width] = p * std::numeric_limits<uint8_t>::max ();
}
}
void
perlin2d (uint8_t *restrict pixels, size_t width, size_t height) {
perlin2d (pixels, width, height, params ());
}