53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Copyright 2015 Danny Robson <danny@nerdcruft.net>
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*/
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#ifndef __UTIL_ALLOC_LINEAR_HPP
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#define __UTIL_ALLOC_LINEAR_HPP
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#include <cstddef>
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namespace util { namespace alloc {
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// allocate progressively across a buffer without concern for deallocation.
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// deallocation is a noop; the only way to free allocations is via reset.
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class linear {
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public:
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linear (const linear&) = delete;
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linear (linear&&) = delete;
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linear& operator= (const linear&) = delete;
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linear& operator= (linear&&) = delete;
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linear (void *begin, void *end);
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void* allocate (size_t bytes, size_t alignment = alignof (std::max_align_t));
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void deallocate (void *ptr, size_t bytes, size_t alignment = alignof (std::max_align_t));
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void* base (void);
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size_t offset (const void*) const;
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void reset (void);
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size_t capacity (void) const;
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size_t used (void) const;
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size_t remain (void) const;
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protected:
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char *m_begin, *m_end, *m_cursor;
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};
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} }
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#include "./linear.hpp"
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#endif
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