107 lines
3.1 KiB
C++
107 lines
3.1 KiB
C++
/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Copyright 2010-2015 Danny Robson <danny@nerdcruft.net>
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*/
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#ifndef __UTIL_RANGE_HPP
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#define __UTIL_RANGE_HPP
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#include <cstdint>
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#include <iostream>
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namespace util {
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/**
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* Represents a continuous range of values. Contains convenience functions
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* and debugging checks.
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*/
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template <typename T>
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struct range {
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T min;
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T max;
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range (T _min, T _max);
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T magnitude (void) const;
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/// Check whether value falls within this range (inclusive)
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bool contains (T val) const;
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/// Check whether a range falls completely within (inclusive) this range
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bool contains (const range <T> &r) const;
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/// Check whether a range falls partially within (inclusive) this range
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//bool includes (const range <T> &r) const;
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/// interpolate between min-max using the unit position
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T at (float) const;
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/// Return the closest number that falls within the range.
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T clamp (T val) const;
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/// Expand the range to include this value if necessary
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void expand (T val);
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/// Normalise a number to [0, 1] within the range. Does not check
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/// bounds, it is the caller's responsibility to clamp the result if
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/// needed.
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template <typename U>
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U normalise (T val) const;
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range& operator*= (T);
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range operator* (T) const;
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range& operator/= (T);
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range operator/ (T) const;
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range& operator+= (T);
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range operator+ (T) const;
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range& operator-= (T);
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range operator- (T) const;
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/// Return a pseudo-random uniformly distributed value within the range.
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/// There are no statistical randomness guarantees whatsoever.
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T random (void) const;
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bool operator ==(const range<T>& rhs) const;
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bool operator !=(const range<T>& rhs) const
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{ return !(*this == rhs); }
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/// A range which is guaranteed to contain all elements type T
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static const range<T> UNLIMITED;
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static const range<T> MAX;
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/// A range which only contains elements between 0 and 1 inclusive
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static const range<T> UNIT;
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void sanity (void) const;
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};
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// convenience typedefs
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typedef util::range<float> rangef;
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typedef util::range<uintmax_t> rangeu;
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typedef util::range<intmax_t> rangei;
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// ostream operators
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template <typename T>
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std::ostream&
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operator <<(std::ostream &os, const range<T> &rhs) {
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os << '[' << rhs.min << ", " << rhs.max << ']';
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return os;
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}
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}
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#include "range.ipp"
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#endif
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