libcruft-util/vector.cpp

337 lines
7.4 KiB
C++

/*
* This file is part of libgim.
*
* libgim is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* libgim is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with libgim. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2011 Danny Robson <danny@nerdcruft.net>
*/
#include "vector.hpp"
#include "debug.hpp"
#include "maths.hpp"
#include "random.hpp"
#include <algorithm>
#include <cmath>
#include <limits>
#include <numeric>
using namespace util;
using std::begin;
using std::end;
template <size_t S>
util::vector<S>::vector ()
{ ; }
template <size_t S>
util::vector<S>
util::vector<S>::operator* (double rhs) const {
util::vector<S> out;
for (size_t i = 0; i < S; ++i)
out.data[i] = this->data[i] * rhs;
return out;
}
template <size_t S>
util::vector<S>&
util::vector<S>::operator*= (double rhs) {
for (double &i: this->data)
i *= rhs;
return *this;
}
template <size_t S>
util::vector<S>
util::vector<S>::operator* (const util::vector<S> &rhs) const {
util::vector<S> out;
for (size_t i = 0; i < S; ++i)
out.data[i] = this->data[i] * rhs.data[i];
return out;
}
template <size_t S>
util::vector<S>&
util::vector<S>::operator*= (const util::vector<S> &rhs) {
for (size_t i = 0; i < S; ++i)
this->data[i] *= rhs.data[i];
return *this;
}
template <size_t S>
util::vector<S>
util::vector<S>::operator+ (const util::vector<S> &rhs) const {
util::vector<S> out;
for (size_t i = 0; i < S; ++i)
out.data[i] = this->data[i] + rhs.data[i];
return out;
}
template <size_t S>
util::vector<S>
util::vector<S>::operator- (void) const {
util::vector<S> out;
for (size_t i = 0; i < S; ++i)
out.data[i] = -this->data[i];
return out;
}
template <size_t S>
util::vector<S>
util::vector<S>::operator- (const util::vector<S> &rhs) const {
util::vector<S> out;
for (size_t i = 0; i < S; ++i)
out.data[i] = this->data[i] - rhs.data[i];
return out;
}
template <size_t S>
util::vector<S>&
util::vector<S>::operator-= (const util::vector<S> &rhs) {
for (size_t i = 0; i < S; ++i)
this->data[i] -= rhs.data[i];
return *this;
}
template <size_t S>
util::vector<S>
util::vector<S>::operator- (double rhs) const {
util::vector<S> out;
for (size_t i = 0; i < S; ++i)
out.data[i] = this->data[i] - rhs;
return out;
}
template <size_t S>
util::vector<S>&
util::vector<S>::operator-= (double rhs) {
for (size_t i = 0; i < S; ++i)
this->data[i] -= rhs;
return *this;
}
template <size_t S>
util::vector<S>&
util::vector<S>::operator+= (const util::vector<S> &rhs) {
for (size_t i = 0; i < S; ++i)
this->data[i] += rhs.data[i];
return *this;
}
template <size_t S>
util::vector<S>&
util::vector<S>::operator= (const util::vector<S> &rhs) {
std::copy (begin (rhs.data), end (rhs.data), begin (this->data));
return *this;
}
template <size_t S>
bool
util::vector<S>::operator== (const util::vector<S> &rhs) const {
for (size_t i = 0; i < S; ++i)
if (!almost_equal (this->data[i], rhs.data[i]))
return false;
return true;
}
template <size_t S>
double
util::vector<S>::magnitude (void) const {
return sqrt (magnitude2 ());
}
template <size_t S>
double
util::vector<S>::magnitude2 (void) const {
double total = 0.0;
for (size_t i = 0; i < S; ++i)
total += pow2 (this->data[i]);
return total;
}
template <size_t S>
double
util::vector<S>::dot (const util::vector<S> &rhs) const {
double total = 0.0;
for (size_t i = 0; i < S; ++i)
total += this->data[i] * rhs.data[i];
return total;
}
template <size_t S>
util::vector<S>&
util::vector<S>::normalise (void) {
double mag = magnitude ();
for (size_t i = 0; i < S; ++i)
this->data[i] /= mag;
return *this;
}
template <size_t S>
util::vector<S>
util::vector<S>::normalised (void) const {
double mag = magnitude ();
util::vector<S> out;
for (size_t i = 0; i < S; ++i)
out.data[i] = this->data[i] / mag;
return out;
}
util::vector<3>
util::spherical_to_cartesian (const util::vector<3> &s) {
return {
s.x * sin (s.y) * cos (s.z),
s.x * sin (s.y) * sin (s.z),
s.x * cos (s.y),
};
}
util::vector<3>
util::cartesian_to_spherical (const util::vector<3> &c) {
double mag = c.magnitude ();
return {
mag,
acos (c.z / mag),
atan2 (c.y, c.x)
};
}
template <size_t S>
bool
util::vector<S>::is_zero (void) const {
return std::all_of (begin (this->data),
end (this->data),
[] (double i) { return almost_zero (i); });
}
template <size_t S>
void
util::vector<S>::sanity (void) const {
CHECK_SOFT (std::all_of (begin (this->data),
end (this->data),
[] (double i) { return !std::isnan (i); }));
}
util::vector<3>
util::cross (const util::vector<3> &a, const util::vector<3> &b) {
return { a.y * b.z - a.z * b.y,
a.z * b.x - a.x * b.z,
a.x * b.y - a.y * b.x };
}
template <size_t S>
util::vector<S>
util::operator* (double a, const util::vector<S> &b)
{ return b * a; }
template util::vector<1> util::operator* (double, const util::vector<1>&);
template util::vector<2> util::operator* (double, const util::vector<2>&);
template util::vector<3> util::operator* (double, const util::vector<3>&);
template <size_t S>
std::ostream&
util::operator<< (std::ostream &os, const util::vector<S> &v) {
os << "vec" << S << "(" << v.data[0];
for (double i: v.data)
os << ", " << i;
os << ")";
return os;
}
template std::ostream& util::operator<< (std::ostream&, const util::vector<1> &v);
template std::ostream& util::operator<< (std::ostream&, const util::vector<2> &v);
template std::ostream& util::operator<< (std::ostream&, const util::vector<3> &v);
template <size_t S>
const json::node&
util::operator>> (const json::node &node, util::vector<S> &v) {
const json::array &array = node.as_array ();
if (array.size () != S)
throw std::runtime_error ("Invalid dimensionality for json-to-vector");
std::transform (begin (array),
end (array),
begin (v.data),
[] (const json::node &n) {
return n.as_number ().native ();
});
return node;
}
template const json::node& util::operator>> (const json::node&, util::vector<1>&);
template const json::node& util::operator>> (const json::node&, util::vector<2>&);
template const json::node& util::operator>> (const json::node&, util::vector<3>&);
template struct util::vector<1>;
template struct util::vector<2>;
template struct util::vector<3>;
namespace util {
template <> vector<1> random (void) { util::vector<1> out; randomise (out.data); return out; }
template <> vector<2> random (void) { util::vector<2> out; randomise (out.data); return out; }
template <> vector<3> random (void) { util::vector<3> out; randomise (out.data); return out; }
}