247 lines
5.6 KiB
C++
247 lines
5.6 KiB
C++
/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Copyright 2015 Danny Robson <danny@nerdcruft.net>
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*/
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#include "aabb.hpp"
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#include "debug.hpp"
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using util::AABB;
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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AABB<S,T>::AABB (point<S,T> _p0, point<S,T> _p1):
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p0 (_p0),
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p1 (_p1)
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{
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debug::sanity (*this);
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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T
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AABB<S,T>::diameter (void) const
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{
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return magnitude ().diameter ();
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::extent<S,T>
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AABB<S,T>::magnitude (void) const
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{
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extent<S,T> out;
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for (size_t i = 0; i < S; ++i)
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out[i] = p1[i] - p0[i];
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return out;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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bool
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AABB<S,T>::overlaps (point<S,T> p) const
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{
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for (size_t i = 0; i < S; ++i)
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if (p0[i] > p[i] || p1[i] < p[i])
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return false;
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return true;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::point<S,T>
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AABB<S,T>::closest (point<S,T> q) const
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{
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point<S,T> res;
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for (size_t i = 0; i < S; ++i)
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res[i] = q[i] < p0[i] ? p0[i] :
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q[i] > p1[i] ? p1[i] :
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q[i];
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return res;
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}
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///////////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T>
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AABB<S,T>&
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AABB<S,T>::expand (util::vector<S,T> mag)
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{
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p0 -= mag / T{2};
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p1 += mag / T{2};
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return *this;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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AABB<S,T>&
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AABB<S,T>::expand (T t)
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{
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return expand (vector<S,T> {t});
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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AABB<S,T>
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AABB<S,T>::expanded (vector<S,T> mag)
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{
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auto ret = *this;
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ret.expand (mag);
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return ret;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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AABB<S,T>
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AABB<S,T>::expanded (T t)
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{
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return expanded (vector<S,T> {t});
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}
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///////////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T>
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AABB<S,T>&
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AABB<S,T>::contract (util::vector<S,T> mag)
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{
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// Avoid contracting magnitudes larger than our extent
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auto diff = p1 - p0;
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auto delta = min (diff, mag);
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p0 += delta / T{2};
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p1 -= delta / T{2};
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return *this;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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AABB<S,T>&
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AABB<S,T>::contract (T mag)
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{
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return contract (util::vector<S,T> {mag});
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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AABB<S,T>
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AABB<S,T>::contracted (util::vector<S,T> mag) const
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{
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AABB<S,T> res = *this;
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res.contract (mag);
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return res;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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AABB<S,T>
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AABB<S,T>::contracted (T mag) const
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{
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return contracted (vector<S,T> {mag});
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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void
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AABB<S,T>::cover (point<S,T> p)
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{
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p0 = min (p, p0);
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p1 = max (p, p1);
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}
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///////////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T>
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AABB<S,T>
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AABB<S,T>::operator+ (vector<S,T> v) const
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{
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return { p0 + v, p1 + v };
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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AABB<S,T>
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AABB<S,T>::operator- (vector<S,T> v) const
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{
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return { p0 - v, p1 - v };
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}
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///////////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T>
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bool
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AABB<S,T>::operator== (const AABB<S,T> rhs) const
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{
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return rhs.p0 == p0 && rhs.p1 == p1;
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}
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//-----------------------------------------------------------------------------
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namespace debug {
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template <size_t S, typename T>
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struct validator<AABB,S,T> {
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static bool is_valid (const AABB<S,T> &b)
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{
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for (size_t i = 0; i < S; ++i)
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if (b.p1[i] < b.p0[i])
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return false;
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return true;
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}
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};
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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std::ostream&
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util::operator<< (std::ostream &os, AABB<S,T> b)
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{
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os << "AABB(" << b.p0 << ", " << b.p1 << ")";
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return os;
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}
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//-----------------------------------------------------------------------------
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#define INSTANTIATE_S_T(S,T) \
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namespace util { template struct AABB<S,T>; } \
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template bool debug::valid (const AABB<S,T>&); \
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template std::ostream& util::operator<< (std::ostream&, AABB<S,T>);
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#define INSTANTIATE(T) \
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INSTANTIATE_S_T(2,T) \
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INSTANTIATE_S_T(3,T)
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INSTANTIATE(uint32_t)
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INSTANTIATE(uint64_t)
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INSTANTIATE(float)
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INSTANTIATE(double)
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