Danny Robson
6e32ad84a7
use inclusive for tests that include all borders, and exclusive for tests that do not accept the bottom right borders.
321 lines
8.0 KiB
C++
321 lines
8.0 KiB
C++
/*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Copyright 2010-2017 Danny Robson <danny@nerdcruft.net>
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*/
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#include "./region.hpp"
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#include "./debug.hpp"
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#include "./coord/iostream.hpp"
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#include <array>
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using util::region;
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::region<S,T>::region (extent_t _extent):
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region (point_t::origin (), _extent)
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{
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debug::sanity (*this);
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::region<S,T>::region (point_t _p,
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extent_t _e):
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p (_p),
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e (_e)
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{
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debug::sanity (*this);
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::region<S,T>::region (point_t _a,
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point_t _b):
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region (_a, extent_t { _b - _a })
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{
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// This check must allow for zero area (but non-zero dimension) regions.
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// Some code paths need to support this degenerate case. It's ugly but
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// simplifies generalisation. eg, vertical linear bezier curves.
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CHECK (all (_a <= _b));
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debug::sanity (*this);
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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T
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util::region<S,T>::area (void) const
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{
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return e.area ();
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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T
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util::region<S,T>::diameter (void) const
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{
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return e.diameter ();
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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typename util::region<S,T>::extent_t
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util::region<S,T>::magnitude (void) const
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{
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return e;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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typename util::region<S,T>::extent_t
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util::region<S,T>::magnitude (extent_t _e)
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{
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e = _e;
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return e;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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bool
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util::region<S,T>::empty (void) const
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{
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return almost_zero (area ());
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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typename util::region<S,T>::point_t
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util::region<S,T>::base (void) const
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{
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return p;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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typename util::region<S,T>::point_t
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util::region<S,T>::away (void) const
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{
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return p + e;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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typename util::region<S,T>::point_t
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util::region<S,T>::centre (void) const
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{
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return p + e / T{2};
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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typename util::region<S,T>::point_t
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util::region<S,T>::closest (point_t q) const
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{
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point_t out;
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for (size_t i = 0; i < S; ++i)
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out[i] = q[i] < p[i] ? p[i] :
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q[i] > p[i] ? p[i] + e[i] :
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q[i];
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return out;
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}
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//-----------------------------------------------------------------------------
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// FIXME: This will fail with an actual infinite range (NaNs will be generated
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// in the conditionals).
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template <size_t S, typename T>
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bool
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util::region<S,T>::intersects (region<S,T> rhs) const
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{
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for (size_t i = 0; i < S; ++i)
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if ( p[i] >= rhs.p[i] + rhs.e[i] ||
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rhs.p[i] >= p[i] + e[i])
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{ return false; }
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return true;
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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typename region<S,T>::point_t
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region<S,T>::constrain (point_t q) const noexcept
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{
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for (size_t i = 0; i < S; ++i)
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q[i] = limit (q[i], p[i], p[i] + e[i]);
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return q;
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}
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//-----------------------------------------------------------------------------
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template<size_t S, typename T>
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util::region<S,T>
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util::region<S,T>::intersection (region<S,T> rhs) const
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{
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// find the intersection corners
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point_t a, b;
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for (size_t i = 0; i < S; ++i) {
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a[i] = util::max (p[i], rhs.p[i]);
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b[i] = util::min (p[i] + e[i], rhs.p[i] + rhs.e[i]);
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if (b[i] < a[i])
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throw std::logic_error ("no overlap");
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}
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return { a, b };
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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bool
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util::region<S,T>::covers (region<S, T> r) const noexcept
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{
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return all (p <= r.p) && all (p + e >= r.p + r.e);
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}
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///////////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T>
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util::region<S,T>
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util::region<S,T>::inset (T mag) const
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{
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return inset (util::vector<S,T> {mag});
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::region<S,T>
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util::region<S,T>::inset (vector<S,T> mag) const
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{
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// ensure we have enough space to trim off our total extent
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CHECK (all (e >= 2 * mag));
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return {
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p + mag,
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e - T{2} * mag
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};
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::region<S,T>
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util::region<S,T>::expand (vector<S,T> v) const
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{
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return {
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p - v,
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e + v * T{2}
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};
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::region<S,T>
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util::region<S,T>::expand (T mag) const
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{
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return expand (vector<S,T> {mag});
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}
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///////////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T>
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util::region<S,T>
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util::region<S,T>::operator+ (vector<S,T> rhs) const
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{
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return { p + rhs, e };
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}
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//-----------------------------------------------------------------------------
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template <size_t S, typename T>
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util::region<S,T>
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util::region<S,T>::operator- (vector<S,T> rhs) const
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{
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return { p - rhs, e };
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}
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///////////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T>
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bool
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util::region<S,T>::operator== (region rhs) const
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{
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return p == rhs.p && e == rhs.e;
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}
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///////////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T>
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std::ostream&
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util::operator<< (std::ostream &os, const util::region<S,T> &rhs) {
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return os << "{ position: " << rhs.p << ", extent: " << rhs.e << " }";
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}
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///////////////////////////////////////////////////////////////////////////////
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namespace util::debug {
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template <size_t S, typename T>
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struct validator<util::region<S,T>> {
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static bool is_valid (const util::region<S,T> &r)
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{
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return util::debug::is_valid (r.p) && util::debug::is_valid (r.e);
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}
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};
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}
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///////////////////////////////////////////////////////////////////////////////
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#define INSTANTIATE_S_T(S,T) \
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template struct util::region<S,T>; \
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template std::ostream& util::operator<< (std::ostream&, const region<S,T>&); \
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template struct util::debug::validator<util::region<S,T>>;
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#define INSTANTIATE(T) \
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INSTANTIATE_S_T(2,T) \
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INSTANTIATE_S_T(3,T)
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INSTANTIATE(int16_t);
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INSTANTIATE(int32_t);
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INSTANTIATE(int64_t);
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INSTANTIATE(uint16_t)
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INSTANTIATE(uint32_t)
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INSTANTIATE(uint64_t)
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INSTANTIATE(float)
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INSTANTIATE(double)
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