Danny Robson
c2265b9ed2
sometimes we need to ensure memory allocation has a particular alignment in an _offset_ buffer (which we have no control over, eg renderdoc's OpenGL buffers). this applies an offset to various operations that make the aligned::direct allocator correctly align allocations for buffers that aren't themselves aligned.
215 lines
7.4 KiB
C++
215 lines
7.4 KiB
C++
/*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*
|
|
* Copyright 2016-2018 Danny Robson <danny@nerdcruft.net>
|
|
*/
|
|
|
|
#ifndef CRUFT_UTIL_ALLOC_RAW_DYNAMIC_HPP
|
|
#define CRUFT_UTIL_ALLOC_RAW_DYNAMIC_HPP
|
|
|
|
#include "traits.hpp"
|
|
|
|
#include <cstddef>
|
|
#include <memory>
|
|
|
|
namespace util::alloc::raw {
|
|
// wraps an allocator given at construction time, forwarding all calls to
|
|
// the inner object. used to allow virtual dispatch of the non-virtual
|
|
// allocator interface.
|
|
class dynamic {
|
|
public:
|
|
struct alignment_unsupported : public std::exception {};
|
|
|
|
//---------------------------------------------------------------------
|
|
// disable copying, but allow moving (required for calls to 'make')
|
|
dynamic (const dynamic&) = delete;
|
|
dynamic& operator= (const dynamic&) = delete;
|
|
|
|
dynamic (dynamic &&rhs) = default;
|
|
dynamic& operator= (dynamic&&) = default;
|
|
|
|
//---------------------------------------------------------------------
|
|
// construct an inner wrapper for type T. used to get around lack of
|
|
// ambiguous template constructors.
|
|
template <typename T, typename ...Args>
|
|
static dynamic
|
|
make (Args &&...args)
|
|
{
|
|
return dynamic (
|
|
std::make_unique<child<T>> (
|
|
std::forward<Args> (args)...
|
|
)
|
|
);
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
// if aligned allocation is not exposed by the child then we will
|
|
// unconditionally throw if it is ever called. unfortunately we can't
|
|
// dynamically eliminate the function altogether given run-time
|
|
// dynamic dispatch needs the common calls exposed to the clients, and
|
|
// aligned allocate is stupid useful.
|
|
auto allocate (size_t bytes) { return m_child->allocate (bytes); }
|
|
auto allocate (size_t bytes, size_t alignment) { return m_child->allocate (bytes, alignment); }
|
|
|
|
auto deallocate (void *ptr, size_t bytes)
|
|
{ return m_child->deallocate (ptr, bytes); }
|
|
|
|
auto deallocate (void *ptr, size_t bytes, size_t alignment)
|
|
{ return m_child->deallocate (ptr, bytes, alignment); }
|
|
|
|
//---------------------------------------------------------------------
|
|
auto begin (void) { return m_child->begin (); }
|
|
auto begin (void) const { return m_child->begin (); }
|
|
|
|
auto offset (const void *ptr) const
|
|
{ return m_child->offset (ptr); }
|
|
|
|
//---------------------------------------------------------------------
|
|
auto reset (void) { return m_child->reset (); }
|
|
|
|
//---------------------------------------------------------------------
|
|
// capacity queries
|
|
auto capacity (void) const { return m_child->capacity (); }
|
|
auto used (void) const { return m_child->used (); }
|
|
auto remain (void) const { return m_child->remain (); }
|
|
|
|
|
|
private:
|
|
// Internal base for arbitrary allocator types. Necessary for
|
|
// type ellision in super-client classes.
|
|
class interface {
|
|
public:
|
|
interface () = default;
|
|
interface (const interface&) = delete;
|
|
interface (interface&&) = delete;
|
|
interface& operator= (const interface&) = delete;
|
|
interface& operator= (interface&&) = delete;
|
|
|
|
virtual ~interface () { ; }
|
|
|
|
// allocation management
|
|
virtual void* allocate (size_t bytes) = 0;
|
|
virtual void* allocate (size_t bytes, size_t alignment) = 0;
|
|
|
|
virtual void deallocate (void *ptr, size_t bytes) = 0;
|
|
virtual void deallocate (void *ptr, size_t bytes, size_t alignment) = 0;
|
|
|
|
virtual std::byte* begin (void) = 0;
|
|
virtual const std::byte* begin (void) const = 0;
|
|
virtual std::byte* end (void) = 0;
|
|
virtual const std::byte* end (void) const = 0;
|
|
|
|
virtual size_t offset (const void*) const = 0;
|
|
|
|
virtual void reset (void) = 0;
|
|
|
|
// capacity queries
|
|
virtual size_t capacity (void) const = 0;
|
|
virtual size_t used (void) const = 0;
|
|
virtual size_t remain (void) const = 0;
|
|
};
|
|
|
|
|
|
template <typename ChildT>
|
|
class child final : public interface {
|
|
public:
|
|
struct _alignment_unsupported : public alignment_unsupported { };
|
|
|
|
template <typename ...Args>
|
|
child (Args &&...args):
|
|
interface (),
|
|
m_target (std::forward<Args> (args)...)
|
|
{ ; }
|
|
|
|
// allocation management
|
|
void*
|
|
allocate (size_t bytes) override
|
|
{ return m_target.allocate (bytes); }
|
|
|
|
|
|
// we can't totally eliminate this call given the point is to
|
|
// expose the common API area, but we will throw if the operation
|
|
// is unsupported in the child.
|
|
void*
|
|
allocate (size_t bytes, size_t alignment) override
|
|
{
|
|
if constexpr (has_aligned_allocate_v<ChildT>) {
|
|
return m_target.allocate (bytes, alignment);
|
|
} else {
|
|
(void)bytes;
|
|
(void)alignment;
|
|
throw _alignment_unsupported ();
|
|
}
|
|
}
|
|
|
|
void
|
|
deallocate (void *ptr, size_t bytes) override
|
|
{ m_target.deallocate (ptr, bytes); }
|
|
|
|
void
|
|
deallocate (void *ptr, size_t bytes, size_t alignment) override
|
|
{
|
|
if constexpr (has_aligned_allocate_v<ChildT>) {
|
|
m_target.deallocate (ptr, bytes, alignment);
|
|
} else {
|
|
(void)ptr;
|
|
(void)bytes;
|
|
(void)alignment;
|
|
|
|
throw _alignment_unsupported ();
|
|
}
|
|
}
|
|
|
|
const std::byte*
|
|
begin (void) const override
|
|
{ return m_target.begin (); }
|
|
|
|
std::byte*
|
|
begin (void) override
|
|
{ return m_target.begin (); }
|
|
|
|
std::byte*
|
|
end (void) override
|
|
{ return m_target.end (); }
|
|
|
|
const std::byte*
|
|
end (void) const override
|
|
{ return m_target.end (); }
|
|
|
|
size_t
|
|
offset (const void *ptr) const override
|
|
{ return m_target.offset (ptr); }
|
|
|
|
void reset (void) override
|
|
{ return m_target.reset (); }
|
|
|
|
// capacity queries
|
|
size_t capacity (void) const override { return m_target.capacity (); }
|
|
size_t used (void) const override { return m_target.used (); }
|
|
size_t remain (void) const override { return m_target.remain (); }
|
|
|
|
private:
|
|
ChildT m_target;
|
|
};
|
|
|
|
|
|
dynamic (std::unique_ptr<interface> _child):
|
|
m_child (std::move (_child))
|
|
{ ; }
|
|
|
|
std::unique_ptr<interface> m_child;
|
|
};
|
|
}
|
|
|
|
#endif
|