libcruft-util/noise/rand.hpp

34 lines
1020 B
C++

/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_NOISE_RAND_HPP
#define __UTIL_NOISE_RAND_HPP
namespace util { namespace noise {
/// generate a uniform random floating point in the range [-1, 1] from a seed and vector
template <typename T, typename V>
T
rand (uint64_t seed, V value);
template <size_t N, typename T, typename V>
vector<N,T>
rand (uint64_t seed, V value);
} }
#include "rand.ipp"
#endif