Danny Robson
b70c20d284
This allows use in some std::algorithms that assume the iterator conforms to LegacyIterator
341 lines
10 KiB
C++
341 lines
10 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* Copyright 2010-2019 Danny Robson <danny@nerdcruft.net>
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*/
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#pragma once
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#include "./extent.hpp"
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#include "./point.hpp"
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#include "./vector.hpp"
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#include "./types/traits.hpp"
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#include <iosfwd>
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namespace cruft {
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/**
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* A two-dimensional rectangle, with size and position.
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*/
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template <size_t S, typename T>
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struct region {
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using extent_t = cruft::extent<S,T>;
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using point_t = cruft::point<S,T>;
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using value_type = T;
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//---------------------------------------------------------------------
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static constexpr size_t dimension = S;
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static constexpr size_t elements = extent_t::elements + point_t::elements;
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point_t p;
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extent_t e;
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//---------------------------------------------------------------------
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region () = default;
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explicit region (extent_t);
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region (point_t, extent_t);
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region (point_t, point_t);
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//---------------------------------------------------------------------
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template <typename U>
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constexpr region<S,U>
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cast (void) const
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{
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return {
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p.template cast<U> (),
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e.template cast<U> ()
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};
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}
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//---------------------------------------------------------------------
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constexpr T area (void) const { return e.area (); }
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constexpr T diameter (void) const { return e.diameter (); }
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extent_t magnitude (void) const;
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extent_t magnitude (extent_t);
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bool empty (void) const;
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//---------------------------------------------------------------------
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point_t base (void) const;
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point_t away (void) const;
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point_t centre (void) const;
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point_t closest (point_t) const;
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//---------------------------------------------------------------------
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// exclusive of borders
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bool intersects (region<S,T>) const;
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// Compute binary region combinations
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region intersection (region<S,T>) const;
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// Test if a region lies completely within our space
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bool covers (region<S,T>) const noexcept;
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/// Test if a point lies within our space. Inclusive of borders
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constexpr
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bool
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inclusive (point<S,T> q) const noexcept
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{
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return all (p <= q && p + e >= q);
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}
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/// test if a point lies within our space, exclusive of the
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/// bottom-right border
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constexpr bool
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exclusive (point<S,T> q) const noexcept
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{
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return all (p <= q && p + e > q);
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}
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// Move a point to be within the region bounds
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point_t constrain (point_t) const noexcept;
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//---------------------------------------------------------------------
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// Compute a region `mag` units into the region
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region inset (T mag) const;
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region inset (vector<S,T> mag) const;
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region expand (T mag) const;
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region expand (vector<S,T>) const;
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// arithmetic operators
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region operator+ (vector<S,T>) const;
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region operator- (vector<S,T>) const;
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// Logical comparison operators
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bool operator ==(region<S,T> rhs) const;
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bool operator !=(region<S,T> rhs) const
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{ return !(*this == rhs); }
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// Utility constants
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static constexpr region<S,T> max (void)
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{
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return {
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cruft::point <S,T> {std::numeric_limits<T>::lowest () / 2},
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cruft::extent<S,T> {std::numeric_limits<T>::max ()}
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};
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}
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static constexpr region<S,T> unit (void)
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{
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return {
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point_t::origin (),
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extent_t {1}
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};
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}
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static constexpr region<S,T> zero (void)
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{ return { point_t {0}, extent_t {0} }; }
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class iterator {
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public:
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using iterator_category = std::forward_iterator_tag;
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using difference_type = std::size_t;
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using value_type = point_t;
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using pointer = value_type*;
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using reference = value_type&;
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iterator (point_t _lo, point_t _hi):
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cursor (_lo),
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lo (_lo),
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hi (_hi)
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{ ; }
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iterator ()
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: cursor {}
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, lo {}
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, hi {}
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{ ; }
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const point_t& operator* (void) const& { return cursor; }
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iterator&
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operator++ (void)
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{
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cursor[0] += 1;
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for (size_t s = 0; s < S-1; ++s) {
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if (cursor[s] < hi[s])
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return *this;
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cursor[s] = lo[s];
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cursor[s+1]++;
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}
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return *this;
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}
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bool operator== (const iterator &rhs) const { return cursor == rhs.cursor; }
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bool operator!= (const iterator &rhs) const { return cursor != rhs.cursor; }
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private:
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point_t cursor, lo, hi;
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};
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/// Returns an iterator that provides successive points across the
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/// region.
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///
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/// The points are in the half open range [p, p+e). ie, the
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/// 'bottom-right' corner will never be returned. If you need this
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/// behaviour then construct a larger range.
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auto step (void) const
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{
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point_t last = p;
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last[S-1] = (p + e)[S-1];
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return cruft::view {
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iterator { p, p + e },
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iterator { last, p + e }
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};
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};
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void sanity (void) const;
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};
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///////////////////////////////////////////////////////////////////////////
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/// constructs the minimal region that encompasses a region and a point.
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template <typename T, size_t S>
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region<S,T>
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operator| (region<S,T> const r, point<S,T> const p)
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{
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const auto p0 = select (r.p < p, r.p, p);
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const auto p1 = select (r.away () > p, r.away (), p);
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return { p0, p1 };
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}
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//-------------------------------------------------------------------------
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template <typename T, size_t S>
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auto
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operator| (point<S,T> const p, region<S,T> const r)
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{
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return r | p;
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}
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//-------------------------------------------------------------------------
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// construct a minimal bounding region over two supplied regions
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template <typename T, size_t S>
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region<S,T>
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operator| (region<S,T> const a, region<S,T> const b)
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{
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return a | b.base () | b.away ();
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}
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///////////////////////////////////////////////////////////////////////////
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/// Construct a region that consists of the overlapping portions of two
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/// supplied regions.
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///
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/// The behaviour is undefined if there is no overlap. The caller should
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/// test using `intersects` if required beforehand.
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template <typename T, std::size_t S>
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region<S,T>
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intersection (region<S,T> const a, region<S,T> const b)
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{
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// Find the two corners of the new region.
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auto const lo = cruft::max (a.base (), b.base ());
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auto const hi = cruft::min (a.away (), b.away ());
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CHECK (all (lo <= hi));
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return { lo, hi };
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}
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///////////////////////////////////////////////////////////////////////////
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/// returns the squared minimum distance from a region to a given point
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template <size_t S, typename T>
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T
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distance2 (region<S,T> r, point<S,T> p)
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{
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auto const clamped = cruft::max (
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r.p - p,
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vector<S,T> (0),
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p - (r.p + r.e)
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);
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return sum (clamped * clamped);
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}
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///------------------------------------------------------------------------
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/// returns the squared minimum distance from a region to a given point
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template <size_t S, typename T>
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T
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distance2 (point<S,T> p, region<S,T> r)
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{
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return distance2 (r, p);
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}
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///////////////////////////////////////////////////////////////////////////
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/// returns true if the supplied point lies within the supplied region
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/// inclusive of borders.
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template <size_t S, typename T>
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bool
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intersects (cruft::region<S,T> const area,
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cruft::point<S,T> const query)
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{
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return area.inclusive (query);
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}
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///------------------------------------------------------------------------
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/// returns true if the supplied point lies within the supplied region
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/// inclusive of borders.
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template <size_t S, typename T>
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bool
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intersects (cruft::point<S,T> const query,
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cruft::region<S,T> const area)
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{
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return intersects (area, query);
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}
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///////////////////////////////////////////////////////////////////////////
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/// returns a uniformly randomly sampled point within the supplied region
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template <size_t S, typename T, typename GeneratorT>
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cruft::point<S,T>
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sample (region<S,T> shape, GeneratorT &&gen)
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{
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return shape.p + sample (
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shape.e, std::forward<GeneratorT> (gen)
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).template as<cruft::vector> ();
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}
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///------------------------------------------------------------------------
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/// Returns a uniformly randomly sampled point within the supplied region
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/// using the default thread-local generator.
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template <size_t S, typename T>
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decltype(auto)
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sample (region<S,T> const &shape)
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{
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return sample (shape, cruft::random::generator ());
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}
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///////////////////////////////////////////////////////////////////////////
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template <typename T> using region2 = region<2,T>;
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template <typename T> using region3 = region<3,T>;
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using region2u = region2<unsigned>;
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using region2i = region2<int>;
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using region2f = region2<float>;
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using region2d = region2<double>;
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///////////////////////////////////////////////////////////////////////////
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template <size_t S, typename T>
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std::ostream& operator<< (std::ostream&, const cruft::region<S,T>&);
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}
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