170 lines
4.6 KiB
C++
170 lines
4.6 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* Copyright 2011-2016 Danny Robson <danny@nerdcruft.net>
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*/
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#pragma once
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#include "nocopy.hpp"
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#include "debug/assert.hpp"
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#include "cast.hpp"
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#include <atomic>
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#include <new>
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#include <cstddef>
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#include <cstdint>
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namespace cruft {
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/// a simple pre-allocated pool for storage of PODs.
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///
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/// non-POD types can be stored, but there are no guarantees for calling
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/// item destructors at pool destruction time.
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template <typename T>
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class pool {
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protected:
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union node;
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union alignas(node*) node {
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std::atomic<node*> next;
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std::byte data[sizeof(T)];
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};
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static_assert (std::atomic<node*>::is_always_lock_free);
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// root address of allocation. used in deletion at destruction time.
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node* m_head;
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// the next available entry in the linked list
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std::atomic<node *> m_next;
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// the total number of items that could be stored
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std::size_t m_capacity;
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// the number of items currently stored.
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std::atomic<size_t> m_size;
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public:
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pool (const pool&) = delete;
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pool& operator= (const pool&) = delete;
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pool (pool&&) noexcept;
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pool& operator= (pool&&);
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explicit
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pool (std::size_t _capacity):
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m_capacity (_capacity),
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m_size (0u)
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{
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// allocate the memory and note the base address for deletion in destructor
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m_next = m_head = new node[m_capacity];
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// build out a complete singly linked list from all the nodes.
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for (size_t i = 0; i < m_capacity - 1; ++i)
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m_next[i].next = m_next + i + 1;
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m_next[m_capacity - 1].next = nullptr;
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}
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~pool ()
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{
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// don't check if everything's been returned as pools are often used
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// for PODs which don't need to be destructed via calling release.
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delete [] m_head;
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}
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// Data management
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[[nodiscard]] T*
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allocate [[gnu::malloc]] [[gnu::returns_nonnull]] (void)
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{
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// double check we have enough capacity left
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if (!m_next)
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throw std::bad_alloc ();
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CHECK_LT (m_size, m_capacity);
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// unlink the current cursor
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do {
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node* curr = m_next;
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node* soon = curr->next;
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if (m_next.compare_exchange_weak (curr, soon)) {
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++m_size;
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return std::launder (cruft::cast::alignment<T*> (curr));
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}
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} while (1);
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}
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void
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deallocate (T *base)
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{
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auto soon = cruft::cast::alignment<node*> (base);
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do {
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node *curr = m_next;
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soon->next = curr;
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if (m_next.compare_exchange_weak (curr, soon)) {
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--m_size;
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return;
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}
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} while (1);
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}
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template <typename ...Args>
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T*
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construct (Args &&...args)
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{
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auto ptr = allocate ();
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try {
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return new (ptr) T (std::forward<Args> (args)...);
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} catch (...) {
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deallocate (ptr);
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throw;
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}
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}
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void
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destroy (T *ptr)
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{
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ptr->~T ();
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deallocate (ptr);
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}
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void destroy (size_t idx)
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{
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return destroy (base () + idx);
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}
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auto capacity (void) const { return m_capacity; }
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auto size (void) const { return m_size.load (); }
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bool empty (void) const { return size () == 0; }
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bool full (void) const { return size () == capacity (); }
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// Indexing
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size_t index (T const *ptr) const
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{
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CHECK_LIMIT (ptr, base (), base () + m_capacity);
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return ptr - base ();
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}
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/// returns the base address of the allocation.
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///
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// guaranteed to point to the first _possible_ allocated value;
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// however it may not be _live_ at any given moment. provided to
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// facilitate indexing.
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T* base (void) { return reinterpret_cast<T*> (m_head); }
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T const* base (void) const { return reinterpret_cast<T const*> (m_head); }
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T& operator[] (size_t idx) &;
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const T& operator[] (size_t idx) const&;
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};
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}
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