libcruft-util/vector.hpp

80 lines
2.5 KiB
C++

/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2011 Danny Robson <danny@nerdcruft.net>
*/
#ifndef __UTIL_VECTOR_HPP
#define __UTIL_VECTOR_HPP
#include "json/tree.hpp"
#include "coord.hpp"
#include <array>
#include <iostream>
#include <initializer_list>
namespace util {
template <size_t S, typename T>
struct vector : public coord::base<S,T,vector,coord::xyzw,coord::stpq>
{
using coord::base<S,T,util::vector,coord::xyzw,coord::stpq>::base;
bool is_zero (void) const;
// vector operators
T magnitude (void) const;
T magnitude2 (void) const;
T difference (const vector<S,T>&) const;
T difference2 (const vector<S,T>&) const;
vector<S,T>& normalise (void);
vector<S,T> normalised [[gnu::warn_unused_result]] (void) const;
// constants
static const vector<S,T> ZERO;
void sanity (void) const;
};
// polar/cartesian conversions; assumes (mag, angle) form.
template <typename T> vector<2,T> polar_to_cartesian (vector<2,T>);
template <typename T> vector<2,T> cartesian_to_polar (vector<2,T>);
template <typename T> vector<3,T> cross (const vector<3,T>&, const vector<3,T>&);
template <typename T> vector<3,T> spherical_to_cartesian (const vector<3,T>&);
template <typename T> vector<3,T> cartesian_to_spherical (const vector<3,T>&);
// output and serialisation operators
template <size_t S, typename T> std::ostream& operator<< (std::ostream&, const vector<S,T>&);
template <size_t S, typename T>
const json::tree::node& operator>> (const json::tree::node&, vector<S,T>&);
// convenience typedefs
typedef vector<2,size_t> vector2u;
typedef vector<2,intmax_t> vector2i;
typedef vector<2,float> vector2f;
typedef vector<3,float> vector3f;
typedef vector<4,float> vector4f;
typedef vector<2,double> vector2d;
typedef vector<3,double> vector3d;
typedef vector<3,double> vector4d;
}
#endif