Danny Robson
f6056153e3
This places, at long last, the core library code into the same namespace as the extended library code.
36 lines
1001 B
C++
36 lines
1001 B
C++
#include "tap.hpp"
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#include "geom/frustum.hpp"
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#include "geom/aabb.hpp"
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#include "matrix.hpp"
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#include "geom/iostream.hpp"
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///////////////////////////////////////////////////////////////////////////////
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int
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main ()
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{
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cruft::TAP::logger tap;
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const cruft::geom::frustum3f origin90 (
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cruft::perspective (cruft::to_radians (90.f), 1.f, {0.01f, 1.f})
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);
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static const struct {
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cruft::geom::aabb3f box;
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bool intersects;
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const char *message;
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} TESTS[] = {
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{ { { -1, -1, -1 }, { 1, 1, 1 } }, true, "covers origin with unit radius" },
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{ { { -9, -9, -9 }, { -8, -8, -8 } }, false, "out of view negative" },
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{ { { -1, -1, 2 }, { 1, 1, 3 } }, false, "past far plane" },
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{ { { 0, 0, 0 }, { 0, 0, 0 } }, false, "before near plane" },
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};
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for (const auto &t: TESTS) {
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tap.expect_eq (intersects (origin90, t.box), t.intersects, "origin frustrum, %s", t.message);
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}
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return tap.status ();
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}; |