232 lines
7.3 KiB
C++
232 lines
7.3 KiB
C++
/*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* Copyright 2011-2019 Danny Robson <danny@nerdcruft.net>
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*/
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#pragma once
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#include "types/traits.hpp"
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#include "debug/assert.hpp"
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#include <functional>
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namespace cruft {
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/// A signal object whose clients can listen for invocations.
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///
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/// The arguments supplied to the invocation of the parent are supplied
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/// to the callback of each child.
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///
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/// Every client must store the cookie from `connect`. When this goes out
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/// of scope it will disconnect the callback from the signal object.
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/// It is permissible to release a cookie while it is being invoked, but
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/// no other cookie for the duration.
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///
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/// All cookies _should_ be destroyed or released before the signal is
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/// destroyed.
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///
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/// \tparam FunctionT The type of the callback
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template <
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typename FunctionT
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>
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class signal {
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public:
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using function_type = FunctionT;
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///////////////////////////////////////////////////////////////////////
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/// A single node in a doubly linked list of callbacks to invoke when
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/// a signal is invoked.
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///
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/// They perform no direct processing by themselves. Instead they are
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/// entirely focused on managing lifetimes of, and pointers to, the
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/// callbacks that will be invoked.
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struct cookie {
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cookie (FunctionT &&_callback)
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: callback (std::move (_callback))
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, next (nullptr)
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, prev (nullptr)
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{ ; }
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cookie (cookie &&rhs) noexcept
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: cookie (std::move (rhs.callback))
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{
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replace (rhs);
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}
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cookie& operator= (cookie &&rhs) noexcept
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{
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replace (rhs);
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callback = std::move (rhs.callback);
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return *this;
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}
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cookie (cookie const&) = delete;
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cookie& operator= (cookie const&) = delete;
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~cookie ()
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{
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release ();
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}
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/// Take the position of `rhs` in the linked list.
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void replace (cookie &rhs)
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{
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// It could be more efficient to special case these
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// operations but this shouldn't be an operation that
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// occurs in a hot loop anyway.
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release ();
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rhs.append (*this);
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rhs.release ();
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}
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/// Link the provided cookie into the linked list as our
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/// successor.
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///
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/// The provided cookie must not currently be part of any
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/// linked list.
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void append (cookie &rhs)
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{
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CHECK (rhs.next == nullptr);
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CHECK (rhs.prev == nullptr);
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if (next) {
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CHECK_EQ (next->prev, this);
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next->prev = &rhs;
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}
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rhs.next = next;
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rhs.prev = this;
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next = &rhs;
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}
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/// If this cookie is part of a linked list then remove it
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/// from the linked list. Otherwise this is a noop.
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void release (void)
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{
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if (next) next->prev = prev;
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if (prev) prev->next = next;
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next = nullptr;
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prev = nullptr;
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}
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FunctionT callback;
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/// The next node in the linked list. Or nullptr if this is the end.
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cookie *next;
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/// The previous node in the linked list. Or nullptr if this is the start.
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cookie *prev;
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};
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public:
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signal ()
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: m_head (FunctionT{})
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{ ; }
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signal (signal const&) = delete;
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signal& operator= (signal const&) = delete;
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signal (signal &&rhs) noexcept = default;
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signal& operator= (signal &&rhs) noexcept = default;
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~signal ()
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{
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CHECK (empty ());
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}
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/// Add a callback to list.
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cookie
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connect [[nodiscard]] (FunctionT &&_callback)
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{
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cookie res (std::move (_callback));
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m_head.append (res);
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return res;
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}
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/// Disconnect all callbacks
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void clear (void);
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/// Returns the number of callbacks connected.
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std::size_t size (void) const
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{
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std::size_t accum = 0;
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for (auto cursor = m_head.next; cursor; cursor = cursor->next)
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++accum;
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return accum;
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}
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bool empty (void) const
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{
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return m_head.next == nullptr;
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}
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/// Execute all callbacks
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template <typename ...ArgsT>
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decltype(auto)
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operator() (ArgsT&&... tail)
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{
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// We need to cache the cursor and advance _before_ we invoke
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// the cookie so that we have saved a pointer to the next
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// child in case it gets released on us during the call.
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cookie *cursor = m_head.next;
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while (cursor) {
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auto now = cursor;
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cursor = cursor->next;
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std::invoke (now->callback, tail...);
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}
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}
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private:
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/// The first node in the linked list of callbacks. We
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/// unconditionally store this node to simplify anchoring the
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/// linked list to the signal object and removing nodes via their
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/// destructors.
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cookie m_head;
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};
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//-------------------------------------------------------------------------
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// Function references are _actually_ used as if they are std::function
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// objects in our libraries.
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//
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// TODO: avoid this implicit conversion without need a massive rewrite.
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template <typename ReturnT, typename ...ArgsT>
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class signal<ReturnT(ArgsT...)> :
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public signal<std::function<ReturnT(ArgsT...)>>
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{ };
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///////////////////////////////////////////////////////////////////////////
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// wrap a value in a signal and trigger on assignment
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//template <typename T, template <typename> class ReductionT>
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template <typename ValueT, typename FunctionT = std::function<void(ValueT)>>
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class value_signal : public signal<FunctionT> {
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public:
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explicit value_signal (ValueT _value): m_value (_value) { ; }
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value_signal () = default;
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operator const ValueT&() const { return m_value; }
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value_signal<ValueT>&
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operator= (const ValueT &t)
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{
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m_value = t;
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(*this) (m_value);
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return *this;
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}
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private:
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ValueT m_value;
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};
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}
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