92 lines
2.9 KiB
C++
92 lines
2.9 KiB
C++
/*
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* This file is part of libgim.
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*
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* libgim is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* libgim is distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License
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* along with libgim. If not, see <http://www.gnu.org/licenses/>.
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*
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* Copyright 2011 Danny Robson <danny@nerdcruft.net>
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*/
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#ifndef __UTIL_VECTOR_HPP
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#define __UTIL_VECTOR_HPP
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#include "json/tree.hpp"
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#include "coord.hpp"
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#include <array>
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#include <iostream>
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#include <initializer_list>
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namespace util {
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template <size_t S, typename T>
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struct vector : public coord::base<S,T,vector,coord::xyzw,coord::stpq>
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{
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using coord::base<S,T,util::vector,coord::xyzw,coord::stpq>::base;
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bool is_zero (void) const;
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// vector operators
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T magnitude (void) const;
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T magnitude2 (void) const;
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T difference (const vector<S,T>&) const;
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T difference2 (const vector<S,T>&) const;
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vector<S,T>& normalise (void);
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vector<S,T> normalised [[gnu::warn_unused_result]] (void) const;
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// size operations
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template <size_t D> vector<D,T> redim (void) const;
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template <size_t D> vector<D,T> redim (const util::vector<D,T> &fill) const;
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template <size_t D> vector<D,T> redim (T fill) const;
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// constants
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static const vector<S,T> ZERO;
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template<typename U> vector<S,U> cast (void) const;
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void sanity (void) const;
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};
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// polar/cartesian conversions; assumes (mag, angle) form.
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template <typename T> vector<2,T> polar_to_cartesian (vector<2,T>);
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template <typename T> vector<2,T> cartesian_to_polar (vector<2,T>);
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template <typename T> vector<3,T> cross (const vector<3,T>&, const vector<3,T>&);
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template <typename T> vector<3,T> spherical_to_cartesian (const vector<3,T>&);
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template <typename T> vector<3,T> cartesian_to_spherical (const vector<3,T>&);
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// output and serialisation operators
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template <size_t S, typename T> std::ostream& operator<< (std::ostream&, const vector<S,T>&);
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template <size_t S, typename T>
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const json::tree::node& operator>> (const json::tree::node&, vector<S,T>&);
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// convenience typedefs
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typedef vector<2,size_t> vector2u;
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typedef vector<2,intmax_t> vector2i;
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typedef vector<2,float> vector2f;
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typedef vector<3,float> vector3f;
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typedef vector<4,float> vector4f;
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typedef vector<2,double> vector2d;
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typedef vector<3,double> vector3d;
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typedef vector<3,double> vector4d;
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}
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#include "vector.ipp"
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#endif
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