238 lines
7.5 KiB
C++
238 lines
7.5 KiB
C++
#include "region.hpp"
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#include "point.hpp"
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#include "tap.hpp"
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#include <vector>
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//-----------------------------------------------------------------------------
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int
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main (int, char **)
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{
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cruft::TAP::logger tap;
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// check that two overlapping regions successfully test for intersection
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{
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const cruft::point2d ap { 32.7, -6.09703 };
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const cruft::extent2d ae { 0.8, 2. };
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const cruft::region2d a (ap, ae);
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const cruft::point2d bp {33.5, -4.5};
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const cruft::extent2d be { 0.5, 0.5 };
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const cruft::region2d b (bp, be);
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tap.expect (!a.intersects (b), "simple 2d intersection");
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}
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// check various floating point maximums successfully test for
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// intersection. the concern is that infinities are incorrectly handled
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// in some comparisons.
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tap.expect (
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cruft::region2d::max ().intersects (
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cruft::region2d::unit ()
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),
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"maximal region2d intersection"
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);
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tap.expect (
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cruft::region2f::max ().intersects (
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cruft::region2f::unit ()
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),
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"maximal region2f intersection"
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);
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// ensure unit regions are... unit sized...
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tap.expect_eq (cruft::region2d::unit ().area (), 1.0, "unit region2d area");
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tap.expect_eq (cruft::region2f::unit ().area (), 1.0f, "unit region2f area");
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// test boundary cases of includes and contains
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{
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const cruft::point2f p0 { 0 };
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const cruft::extent2f e0 { 2 };
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const cruft::region2f r {p0, e0};
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tap.expect (!r.inclusive (cruft::point2f {-1, 1}), "region/point inclusive, invalid x");
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tap.expect (!r.inclusive (cruft::point2f { 1, 3}), "region/point inclusive, invalid y ");
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tap.expect (r.inclusive (cruft::point2f {1, 1}), "region/point inclusive, centre");
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tap.expect (r.inclusive (cruft::point2f {0, 0}), "region/point inclusive, base");
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tap.expect (r.inclusive (cruft::point2f {2, 2}), "region/point inclusive, corner");
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}
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// ensure union operator behaves as expected
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{
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const cruft::point2f p { -1 };
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const cruft::extent2f e { 2 };
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const cruft::region2f r { p, e };
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tap.expect_eq (r | cruft::point2f { 0, 0 }, r, "identity union");
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tap.expect_eq (
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r | cruft::point2f { 2, 3 },
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cruft::region2f { p, cruft::extent2f { 3, 4 } },
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"positive expanding union"
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);
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tap.expect_eq (
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r | cruft::point2f { -3, -2 },
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cruft::region2f {
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cruft::point2f { -3, -2 },
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cruft::extent2f { 4, 3 }
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},
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"negative expanding union"
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);
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};
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// ensure make_region covers the expected values
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{
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const cruft::region2i REGION {
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cruft::point2i { 0, 0 },
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cruft::point2i { 3, 2 }
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};
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const cruft::point2i EXPECTED[] = {
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{ 0, 0 }, { 1, 0 }, { 2, 0 },
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{ 0, 1 }, { 1, 1 }, { 2, 1 },
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};
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std::vector<cruft::point2i> values;
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std::copy (std::cbegin (REGION.step ()), std::cend (REGION.step ()), std::back_inserter (values));
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bool success = values.size () == std::size (EXPECTED)
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&& std::equal (std::cbegin (values), std::cend (values),
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std::cbegin (EXPECTED), std::cend (EXPECTED));
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tap.expect (success, "make_range(region2i)");
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};
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// test distance2 for points
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{
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struct {
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cruft::region2f r;
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cruft::point2f p;
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float distance2;
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char const *message;
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} const TESTS[] = {
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{
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{ cruft::point2f { 1, 1 }, cruft::point2f { 3, 5 } },
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{ 0, 0 },
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2.f,
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"origin to offset rect"
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},
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{
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{ cruft::point2f { 1, 1 }, cruft::point2f { 3, 5 } },
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{ 2, 2 },
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0.f,
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"point inside region"
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},
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{
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{ cruft::point2f { 1, 1 }, cruft::point2f { 3, 5 } },
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{ 4, 7 },
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1 + 4,
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"offset point to offset rect"
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},
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};
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for (auto const &t: TESTS) {
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auto const d2 = distance2 (t.r, t.p);
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tap.expect_eq (d2, t.distance2, "region-point distance2: %!", t.message);
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}
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};
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// Test expected results of 2 region interesection
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{
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using p_t = cruft::point2i;
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struct {
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cruft::region2i a;
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cruft::region2i b;
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cruft::region2i res;
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char const *msg;
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} const TESTS[] = {
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{
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.a = { p_t { 0, 0 }, p_t { 1, 1 } },
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.b = { p_t { 0, 0 }, p_t { 1, 1 } },
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.res = { p_t { 0, 0 }, p_t { 1, 1 } },
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.msg = "identical, unit sizes",
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},
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{
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.a = { p_t { 0, 0 }, p_t { 1, 1 } },
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.b = { p_t { 1, 1 }, p_t { 2, 2 } },
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.res = { p_t { 1, 1 }, p_t { 1, 1 } },
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.msg = "unit sized, shared corner",
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},
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{
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.a = { p_t { -4, -5 }, p_t { 5, 3 } },
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.b = { p_t { -1, -2 }, p_t { 2, 1 } },
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.res = { p_t { -1, -2 }, p_t { 2, 1 } },
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.msg = "a contains b",
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},
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{
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.a = { p_t { -1, -2 }, p_t { 2, 1 } },
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.b = { p_t { -4, -5 }, p_t { 5, 3 } },
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.res = { p_t { -1, -2 }, p_t { 2, 1 } },
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.msg = "b contains a",
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},
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{
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.a = { p_t { -3, -1 }, p_t { 4, 8 } },
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.b = { p_t { -1, -4 }, p_t { 6, 2 } },
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.res = { p_t { -1, -1 }, p_t { 4, 2 } },
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.msg = "partial overlap",
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},
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};
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for (auto const &[a, b, res, message]: TESTS)
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tap.expect_eq (intersection (a, b), res, "region-region interesection: %!", message);
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}
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// Test rotate behaves as expected.
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//
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// It's important that the following constraints apply to the test data:
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// * no point lies at the origin because we want to catch
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// rotate-about-point errors that need a translation.
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// * the size is non-square so we can differentiate between rotated
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// values
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// * use floating point values so we can test for loss of precision.
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{
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cruft::point2f const base { 1, 2 };
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cruft::extent2f const size { 3, 4 };
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cruft::region2f const orig { base, size };
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struct {
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int rotation;
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cruft::region2f res;
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} const TESTS[] {
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{
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.rotation = 0,
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.res = orig,
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},
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{
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.rotation = 1,
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.res = {
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cruft::point2f { -3, 2 },
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cruft::extent2f { 4, 3 },
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},
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},
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{
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.rotation = 2,
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.res = {
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cruft::point2f { 1, -2 },
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cruft::extent2f { 3, 4 },
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},
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},
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{
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.rotation = 3,
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.res = {
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cruft::point2f { 1, 2 },
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cruft::extent2f { 4, 3 },
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},
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}
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};
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for (auto const &obj: TESTS) {
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auto const computed = rotate90 (orig, obj.rotation);
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tap.expect_eq (computed, obj.res, "%! rotation", obj.rotation);
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}
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}
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return tap.status ();
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}
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