libcruft-util/alloc/raw/stack.cpp
Danny Robson 7af076e2de alloc: prefer std::byte representations for iterators
this allows the users to more easily walk the byte ranges (or perform
simply pointer arithmetic), without as much danger of using the values
in an expression inadvertantly.
2018-02-28 17:55:56 +11:00

173 lines
4.3 KiB
C++

/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Copyright 2015-2016 Danny Robson <danny@nerdcruft.net>
*/
#include "stack.hpp"
#include "../../debug.hpp"
#include "../../pointer.hpp"
#include "../../cast.hpp"
using util::alloc::raw::stack;
///////////////////////////////////////////////////////////////////////////////
stack::stack (void *begin, void *end):
m_begin (reinterpret_cast<std::byte*> (begin)),
m_end (reinterpret_cast<std::byte*> (end)),
m_cursor (m_begin)
{
CHECK_LE (m_begin, m_end);
}
///////////////////////////////////////////////////////////////////////////////
union record {
using offset_t = uint32_t;
std::byte *as_bytes;
offset_t *as_offset;
};
//-----------------------------------------------------------------------------
constexpr auto MIN_ALIGNMENT = sizeof (record::offset_t);
///////////////////////////////////////////////////////////////////////////////
void*
stack::allocate (size_t bytes)
{
return allocate (bytes, alignof (std::max_align_t));
}
//-----------------------------------------------------------------------------
void*
stack::allocate (size_t bytes, size_t alignment)
{
// reserve space at the front of the allocation to record the total
// allocation size so we can account for alignment if required.
auto ptr = m_cursor + sizeof (record::offset_t);
// align the outgoing pointer if required
alignment = util::max (MIN_ALIGNMENT, alignment);
ptr = align (ptr, alignment);
// ensure we haven't overrun our allocated segment
if (ptr + bytes > m_end)
throw std::bad_alloc ();
// use a 'record' struct as a window into the reserved space at the front
// of the allocation and store the offset to the previous allocation head
// (from the record struct). allows us to account for alignment.
record record;
record.as_bytes = ptr - sizeof (record::offset_t);
*record.as_offset = util::cast::lossless <uint32_t> (ptr - m_cursor);
m_cursor = ptr + bytes;
return ptr;
}
//-----------------------------------------------------------------------------
void
stack::deallocate (void *ptr, size_t bytes)
{
return deallocate (ptr, bytes, alignof (std::max_align_t));
}
//-----------------------------------------------------------------------------
void
stack::deallocate (void *_ptr, size_t bytes, size_t alignment)
{
(void)bytes;
// TODO: use alignment
(void)alignment;
//alignment = util::max (MIN_ALIGNMENT, alignment);
auto ptr = reinterpret_cast<std::byte*> (_ptr);
record record;
record.as_bytes = ptr - sizeof (record::offset_t);
//CHECK_LE (bytes, *record.as_offset);
CHECK_GE (m_cursor - *record.as_offset, m_begin);
m_cursor -= bytes;
m_cursor -= *record.as_offset;
}
//-----------------------------------------------------------------------------
std::byte*
stack::begin (void)
{
return m_begin;
}
//-----------------------------------------------------------------------------
const std::byte*
stack::begin (void) const
{
return m_begin;
}
//-----------------------------------------------------------------------------
size_t
stack::offset (const void *_ptr) const
{
auto ptr = reinterpret_cast<const std::byte*> (_ptr);
CHECK_GE (ptr, m_begin);
return ptr - m_begin;
}
//-----------------------------------------------------------------------------
void
stack::reset (void)
{
m_cursor = m_begin;
}
///////////////////////////////////////////////////////////////////////////////
size_t
stack::capacity (void) const
{
return m_end - m_begin;
}
//-----------------------------------------------------------------------------
size_t
stack::used (void) const
{
return m_cursor - m_begin;
}
//-----------------------------------------------------------------------------
size_t
stack::remain (void) const
{
return capacity () - used ();
}