#include "geom/aabb.hpp" #include "geom/ray.hpp" #include "tap.hpp" #include int main (int, char**) { cruft::TAP::logger tap; { const auto upright = normalised (cruft::vector2f {1}); static struct { cruft::point2f lo; cruft::point2f hi; cruft::point2f base; cruft::vector2f direction; float distance; const char *message; } const TESTS[] { { { 0, 0 }, { 1, 1 }, { 0, 0 }, upright, std::sqrt (2.f), "ray on aabb corner, pointing to opposite corner", }, { { 0, 0 }, { 1, 1 }, { 0, 1 }, upright, INFINITY, "ray on aabb implied corner, pointing away", }, { { 1, 1 }, { 9, 9 }, { 2, 2 }, upright, std::sqrt (7.f * 7 * 2), "ray inside aabb, close to one corner and pointing to far corner", }, }; for (auto const &t: TESTS) { cruft::geom::aabb2f const shape (t.lo, t.hi); cruft::geom::ray2f const r {t.base, t.direction}; tap.expect_eq (distance (r, shape), t.distance, "%!", t.message); } }; return tap.status (); }