/* * This file is part of libgim. * * libgim is free software: you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * libgim is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with libgim. If not, see . * * Copyright 2012 Danny Robson */ #include "noise/fractal.hpp" #include "debug.hpp" #include /////////////////////////////////////////////////////////////////////////////// util::noise::fractal::fractal (unsigned _octaves, double _frequency, double _lacunarity): octaves (_octaves), frequency (_frequency), lacunarity (_lacunarity) { ; } util::noise::fractal::fractal () { ;} util::noise::fractal::~fractal () { ; } double util::noise::fractal::eval (double, double) const { unreachable (); } /////////////////////////////////////////////////////////////////////////////// template util::noise::fbm::fbm () { ; } template double util::noise::fbm::eval (double x, double y) const { double total = 0.0; double f = this->frequency; double a = 1.0; double a_sum = 0.0; for (size_t i = 0; i < this->octaves; ++i) { total += basis.eval (x * f, y * f) * a; f *= 2.0; a_sum += a; a *= this->lacunarity; } return total; } template struct util::noise::fbm; template struct util::noise::fbm>; template struct util::noise::fbm>; template struct util::noise::fbm>; template struct util::noise::fbm>; /////////////////////////////////////////////////////////////////////////////// template util::noise::musgrave::musgrave () { ; } template double util::noise::musgrave::eval (double x, double y) const { double total = 0.0; double f = this->frequency; double a = 1.0; double weight = 1.0; double offset = 1.0; double gain = 2.0; double signal; signal = basis.eval (x * f, y * f); signal = fabs (signal); signal = offset - signal; signal *= signal; total = signal; for (size_t i = 1; i < this->octaves; ++i) { f *= 2.0; a *= this->lacunarity; weight = signal * gain; weight = max (0.0, min (1.0, weight)); signal = basis.eval (x * f, y * f); signal = fabs (signal); signal = offset - signal; signal *= signal; signal *= weight; total += signal * a; total = min (1.0, max (0.0, total)); } return total; } template struct util::noise::musgrave; template struct util::noise::musgrave>; template struct util::noise::musgrave>; template struct util::noise::musgrave>; template struct util::noise::musgrave>;