/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2018 Danny Robson */ #ifndef CRUFT_UTIL_JOB_EVENT_HPP #define CRUFT_UTIL_JOB_EVENT_HPP #include namespace util::job { /// a reusable synchronisation object that allows threads to wait until /// notify is called. /// /// there is no internal state so it is easy to create races between wait /// and notify calls. this makes the class mostly suitable for recurring /// events. /// /// the user should ensure no callers are waiting at destruction time /// otherwise they may remain blocked indefinitely. /// /// the address of the object is important so it must _never_ be /// relocated in any manner if any caller may be waiting. it may be safe /// to do so if there are no callers waiting (but the relevant functions /// are deleted for safety anyway). class event { public: event (); event (const event&) = delete; event (event&&) = delete; event& operator= (const event&) = delete; event& operator= (event&&) = delete; /// block until notified void wait (void); /// wake all threads that are waiting int notify (void); /// wait `count' threads that are waiting int notify (int count); private: alignas (4) std::atomic value; }; } #endif