/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2015 Danny Robson */ #ifndef __UTIL_ALLOC_LINEAR_HPP #define __UTIL_ALLOC_LINEAR_HPP #include namespace util::alloc { // allocate progressively across a buffer without concern for deallocation. // deallocation is a noop; the only way to free allocations is via reset. class linear { public: linear (const linear&) = delete; linear (linear&&) = delete; linear& operator= (const linear&) = delete; linear& operator= (linear&&) = delete; linear (void *begin, void *end); void* allocate (size_t bytes, size_t alignment = alignof (std::max_align_t)); void deallocate (void *ptr, size_t bytes, size_t alignment = alignof (std::max_align_t)); void* base (void); size_t offset (const void*) const; void reset (void); size_t capacity (void) const; size_t used (void) const; size_t remain (void) const; protected: char *m_begin, *m_end, *m_cursor; }; } #include "./linear.hpp" #endif