/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2015 Danny Robson */ #ifndef __UTIL_GEOM_ELLIPSE_HPP #define __UTIL_GEOM_ELLIPSE_HPP #include #include "fwd.hpp" #include "../point.hpp" #include "../vector.hpp" namespace util::geom { /////////////////////////////////////////////////////////////////////////// template struct ellipse { // the centre point of the ellipsoid util::point origin; // the distance from the centre along each axis to the shape's edge util::vector radius; // the orientation of up for the shape util::vector up; }; /// returns the distance along a ray to the surface of an ellipse. /// /// returns infinity if there is no intersection template ValueT distance ( ray, ellipse ); using ellipse3f = ellipse<3,float>; } /////////////////////////////////////////////////////////////////////////////// #include "sample.hpp" #include #include namespace util::geom { template class K, typename G> struct sampler<2,T,K,G> { static util::point<2,T> fn (K<2,T> k, G &g) { std::uniform_real_distribution dist; float phi = dist (g) * 2 * pi; float rho = std::sqrt (dist (g)); return util::point<2,T> { std::cos (phi), std::sin (phi) } * rho * k.radius + k.origin.template as (); } }; } #endif