/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2011-2015 Danny Robson */ #include "noise.hpp" #include "range.hpp" #include #include //----------------------------------------------------------------------------- void util::noise::fill (image::buffer &pixels, const util::noise::fractal &gen) { size_t h = pixels.h, s = pixels.s, w = pixels.w; float *data = pixels.data (); for (size_t y = 0; y < h; ++y) for (size_t x = 0; x < w; ++x) data[y * s + x] = gen (double(x), double(y)); } //----------------------------------------------------------------------------- void util::noise::image2d (uint8_t *restrict pixels, size_t width, size_t height, const util::noise::fractal &p) { for (size_t y = 0; y < height; ++y) for (size_t x = 0; x < width; ++x) { double v = p.eval (x, y); pixels[x + y * width] = static_cast (v * std::numeric_limits::max ()); } }