/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2012-2015 Danny Robson */ #ifndef __UTIL_NOISE_FRACTAL_FBM_HPP #define __UTIL_NOISE_FRACTAL_FBM_HPP #include #include "base.hpp" #include "../../point.hpp" namespace util { namespace noise { namespace fractal { /// Fractal Brownian Motion summation. /// /// Sum progressive layers of a noise basis with scaling frequency /// and amplitude. /// /// octaves: count of layers to be summed /// frequency: point scaling factor for the base octave /// lacunarity: per octave frequency scaling factor /// amplitude: maximum absolute value of the noise /// gain: per octave amplitude scaling factor. typically 1/f. template struct fbm : public base { using seed_t = typename base::seed_t; static constexpr unsigned DEFAULT_OCTAVES = 8; static constexpr T DEFAULT_H = 1; static constexpr T DEFAULT_FREQUENCY = T(0.1); static constexpr T DEFAULT_LACUNARITY = 2; static constexpr T DEFAULT_AMPLITUDE = 1; static constexpr T DEFAULT_GAIN = 1 / DEFAULT_LACUNARITY; fbm (seed_t seed, unsigned octaves, T H, T frequency, T lacunarity, T amplitude, T gain); fbm (seed_t); T operator() (util::point<2,T>) const; }; } } } #include "fbm.ipp" #endif