/////////////////////////////////////////////////////////////////////////////// #include "job/queue.hpp" #include "tap.hpp" #include #include /////////////////////////////////////////////////////////////////////////////// int main (void) { util::TAP::logger tap; // dispatch `INNER' simple jobs `OUTTER' times that simply increment an // atomic variable and quit. this tests that all threads are created, // executed, and finished. it's not definitive, but executing this many // items this many times seems reasonably reliable in exposing deadlocks. bool success = true; constexpr int OUTTER = 1; constexpr int INNER = 1; for (auto i = 0; i < OUTTER && success; ++i) { std::atomic count = 0; { util::job::queue q {1}; std::vector cookies; for (int j = 0; j < INNER; ++j) { cookies.push_back ( q.submit ([&count] (int sleep_for) noexcept { std::this_thread::sleep_for (std::chrono::microseconds (sleep_for % 25)); ++count; }, j) ); } } std::cout << count << '\n'; success = count == INNER && success; } tap.expect (success, "trivial increment jobs"); return tap.status (); }