/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2012 Danny Robson */ #ifndef __UTIL_NOISE_FRACTAL_HPP #define __UTIL_NOISE_FRACTAL_HPP #include "basis.hpp" namespace util { namespace noise { /// Base noise summation template struct fractal { fractal (unsigned octaves, T frequency, T lacunarity); fractal (); virtual ~fractal (); unsigned octaves; T frequency; T lacunarity; virtual T operator() (T x, T y) const = 0; }; /// Fractal Brownian Motion summation. template struct fbm : public fractal { using seed_t = typename basis::seed_t; fbm (unsigned octaves, T frequency, T lacunarity, seed_t seed); fbm (); B basis; virtual T operator() (T x, T y) const override; }; /// Rigid Multifractal noise summation. template struct musgrave : public fractal { using seed_t = typename basis::seed_t; musgrave (unsigned octaves, T frequency, T lacunarity, seed_t seed); musgrave (); B basis; virtual T operator() (T x, T y) const override; }; } } #endif