/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * Copyright 2010-2019 Danny Robson */ #pragma once #include "../platform.hpp" //#include "maths.hpp" // XXX: See notes at the end of file for maths.hpp inclusion #include "debugger.hpp" /////////////////////////////////////////////////////////////////////////////// // it is fractionally easier to define a constexpr variable which can be used // in constexpr-if to enable/disable some codepaths rather than deal with // macros in some scenarios. eg, templates are complicated enough without // (more) macros. #if !defined(NDEBUG) constexpr bool debug_enabled = true; constexpr bool assertions_enabled = true; #else constexpr bool debug_enabled = false; constexpr bool assertions_enabled = false; #endif ///---------------------------------------------------------------------------- /// enable some code only if assertions are enabled /// /// explicitly does not use constexpr if to remove the code as some paths may /// refer to variables which do not always exist, and current compiler /// implementations are a little picky here. #ifndef NDEBUG #include #define DEBUG_ONLY(X) do { X; } while (0) #else #define DEBUG_ONLY(X) do { ; } while (0) #endif //#define DEBUG_ONLY(X) do { if constexpr (debug_enabled) { X } } while (0) /////////////////////////////////////////////////////////////////////////////// #define EXIT_XSUCCESS 0 #define EXIT_XSKIP 77 #define EXIT_XHARD_ERROR 99 /////////////////////////////////////////////////////////////////////////////// #define TRACE { \ DEBUG_ONLY ( \ std::cerr << "tid: " << std::this_thread::get_id () \ << "; " << __FILE__ \ << ":" << __func__ \ << ":" << __LINE__ \ << '\n'; \ ); \ } #define WARN(C) do { \ DEBUG_ONLY ( \ if (C) { \ std::cerr << __FILE__ \ << ":" << __func__ \ << ":" << __LINE__ \ << ", " << #C \ << '\n'; \ } \ ); \ } while (0) #define WARN_RETURN(CONDITION,VALUE) do { \ if (const auto& __warn_return = (CONDITION); !!__warn_return) { \ if constexpr (debug_enabled) { \ std::cerr << __FILE__ << ':' \ << __LINE__ << ':' \ << __PRETTY_FUNCTION__ << "; " \ << #CONDITION << '\n'; \ breakpoint (); \ } \ \ return (VALUE); \ } \ } while (0) #define RETURN_UNLESS(VALUE,CONDITION) do { \ if (const auto &__return_unless = (CONDITION); !__return_unless) { \ if constexpr (debug_enabled) { \ std::cerr << __FILE__ << ':' \ << __LINE__ << ':' \ << __PRETTY_FUNCTION__ << "; " \ << #CONDITION << '\n'; \ breakpoint (); \ } \ \ return (VALUE); \ } \ } while (0) /////////////////////////////////////////////////////////////////////////////// #ifdef COMPILER_GCC #define CHECK(C) do { \ _Pragma("GCC diagnostic push") \ _Pragma("GCC diagnostic ignored \"-Wnonnull-compare\"") \ DEBUG_ONLY ( \ if (!(C)) \ panic (#C); \ ); \ _Pragma("GCC diagnostic pop") \ } while (0) #elif defined(COMPILER_CLANG) #define CHECK(C) do { \ DEBUG_ONLY ( \ if (!(C)) \ panic (#C); \ ); \ } while (0) #else #error Unhandled compiler #endif /////////////////////////////////////////////////////////////////////////////// #define SCOPED_SANITY(A) \ ::cruft::debug::scoped_sanity PASTE(__scoped_sanity_checker,__LINE__) ((A)); \ (void)PASTE(__scoped_sanity_checker,__LINE__); /////////////////////////////////////////////////////////////////////////////// #define CHECK_SANITY(A,...) CHECK(::cruft::debug::is_valid ((A) __VA_OPT__(,) __VA_ARGS__)) /////////////////////////////////////////////////////////////////////////////// #define CHECK_EQ(A,B) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (!::cruft::almost_equal (__a, __b)) { \ std::cerr << "expected equality\n" \ "__a: " #A " is " << __a << "\n" \ "__b: " #B " is " << __b << "\n"; \ breakpoint (); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_LT(A,B) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (__a >= __b) { \ std::cerr << "expected less than\n" \ "__a: " << #A << " is " << __a << "\n" \ "__b: " << #B << " is " << __b << "\n"; \ breakpoint (); \ }; \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_LE(A,B) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (!(__a <= __b)) { \ std::cerr << "expected less than or equal\n" \ "__a: " << #A << " is " << __a << "\n" \ "__b: " << #B << " is " << __b << "\n"; \ breakpoint (); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_GT(A,B) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (__a <= __b) { \ std::cerr << "expected greater than\n" \ "__a: " << #A << " is " << __a << "\n" \ "__b: " << #B << " is " << __b << "\n"; \ breakpoint (); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_GE(A,B) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (__a < __b) { \ std::cerr << "expected greater or equal\n" \ "__a: " << #A << " is " << __a << "\n" \ "__b: " << #B << " is " << __b << "\n"; \ breakpoint (); \ }; \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_LIMIT(V,L,H) do { \ DEBUG_ONLY ( \ const auto &__v = (V); \ const auto &__l = (L); \ const auto &__h = (H); \ \ if (__v < __l || __v > __h) { \ std::cerr << "expected limit\n" \ "__l: " << #L << " is " << +__l << "\n" \ "__h: " << #H << " is " << +__h << "\n" \ "__v: " << #V << " is " << +__v << "\n"; \ breakpoint (); \ }; \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_NEQ(A,B) do { \ DEBUG_ONLY( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (::cruft::almost_equal (__a, __b)) { \ std::cerr << "expected inequality\n" \ "__a: " << #A << " is " << __a << "\n" \ "__b: " << #B << " is " << __b << "\n"; \ breakpoint (); \ }; \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_ZERO(A) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ \ if (!::cruft::almost_zero (__a)) { \ std::cerr << "expected zero\n" \ "__a: " << #A << " is " << __a << "\n"; \ breakpoint (); \ }; \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_NEZ(A) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ \ if (::cruft::exactly_zero (__a)) { \ std::cerr << "expected non-zero\n" \ "__a: " << #A << " is " << __a << '\n'; \ breakpoint (); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_MOD(V,M) do { \ DEBUG_ONLY ( \ const auto &__check_mod_v = (V); \ const auto &__check_mod_m = (M); \ \ if (!::cruft::exactly_zero (__check_mod_v % __check_mod_m)) { \ std::cerr << "expected zero modulus\n" \ "__v: " << #V << " is " << __check_mod_v << "\n" \ "__m: " << #M << " is " << __check_mod_m << "\n"; \ breakpoint (); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #if defined(ENABLE_DEBUGGING) #define CHECK_ENUM(C, ...) do { \ const auto &__c = (C); \ const auto &__e = { __VA_ARGS__ }; \ \ if (std::find (std::cbegin (__e), \ std::cend (__e), \ __c) == std::end (__e)) { \ std::cerr << "expect enum\n" \ "__c: " << #C << " is " << __c << '\n'; \ breakpoint (); \ } \ } while (0) #else #define CHECK_ENUM(C,...) #endif #if !defined(NDEBUG) #define CHECK_FINITE(V) do { \ const auto &__v = (V); \ if (!std::isfinite (__v)) { \ std::cerr << "expected finite value\n" \ "__v: " << #V << " is " << __v << '\n'; \ breakpoint (); \ } \ } while (0) #else #define CHECK_FINITE(V,...) #endif /////////////////////////////////////////////////////////////////////////////// #define CHECK_THROWS(E,C) do { \ DEBUG_ONLY ( \ bool caught = false; \ \ try \ { C; } \ catch (E const&) \ { caught = true; } \ \ if (!caught) { \ std::cerr << "expected exception: " << #E << '\n' \ breakpoint (); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_NOTHROW(C) do { \ DEBUG_ONLY ( \ try { \ C; \ } catch (const std::exception &e) { \ std::cerr << "unexpected exception: " << e.what () << '\n'; \ breakpoint (); \ } catch (...) { \ std::cerr << "unexpected exception: unknown\n"; \ breakpoint (); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #include #include void warn (void); void warn (std::string const&); void warn (std::string_view); void warn (const char *); /////////////////////////////////////////////////////////////////////////////// // XXX: maths needs to be included so that CHECK_EQ/NEQ can call almost_equal, // but maths.hpp might be using CHECK_ macros so we must include maths.hpp // after we define the CHECK_ macros so the preprocessor can resolve them. #include "../maths.hpp"