/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * Copyright 2015-2018 Danny Robson */ #include "ellipse.hpp" #include "ops.hpp" #include "aabb.hpp" #include "ray.hpp" #include "sphere.hpp" #include #include "../point.hpp" #include "../matrix.hpp" #include "../coord/iostream.hpp" using cruft::geom::ellipse; /////////////////////////////////////////////////////////////////////////////// template <> bool cruft::geom::intersects (ellipse3f e, cruft::point3f p) { auto transform = cruft::quaternionf::from_to (e.up, {0,1,0}).as_matrix () * cruft::translation (0-e.origin); return all (abs (transform * p) <= e.radius); //auto mag = (p - e.origin) * (p - e.origin) / (e.radius * e.radius); //return std::accumulate (mag.begin (), mag.end (), 0) <= 1; } /////////////////////////////////////////////////////////////////////////////// // query a ray-ellipse distance by transforming spaces such that the ellipse is // a sphere template <> float cruft::geom::distance (ray3f r, ellipse3f e) { // find a transform that puts the ellipse at origin and scales it to a // unit sphere. auto const from_scaled = cruft::translation (e.origin.template as ()) * cruft::quaternionf::from_to ({0,1,0}, e.up) * cruft::scale (e.radius); auto const to_scaled = inverse (from_scaled); // transform the ray into this new space and query against a unit sphere auto const scaled_r = to_scaled * r; auto const scaled_d = distance (scaled_r, sphere3f {0, 1.f}); auto const scaled_p = scaled_r.at (scaled_d); // transform the result back into the original space return distance (r.origin, from_scaled * scaled_p); } /////////////////////////////////////////////////////////////////////////////// template <> cruft::point3f cruft::geom::project (cruft::geom::ray3f lhs, cruft::geom::ellipse3f rhs) { return lhs.origin + lhs.direction * distance (lhs, rhs); } /////////////////////////////////////////////////////////////////////////////// cruft::geom::ellipse3f cruft::geom::cover (cruft::view src) { // find our major axis points and vector const auto [a,b] = furthest (src); auto const diff = b - a; auto const dir = normalised (diff); // find a transform such that we recentre about the origin auto const transform = quaternionf::from_to (dir, cruft::vector3f{1,0,0}).as_matrix () * translation (0 -a -diff*0.5f); // find the maximum absolute value in each axis cruft::point3f hi {0}; for (auto const& p: src) hi = max (abs (transform * p), hi); return ellipse3f { .origin = a + diff * 0.5f, .radius = hi.as (), .up = rotate ({0,1,0}, cruft::quaternionf::from_to ({1,0,0}, dir)) }; }; /////////////////////////////////////////////////////////////////////////////// template static cruft::geom::aabb bounds (ellipse e) { return { e.origin - e.radius, e.origin + e.radius }; } //----------------------------------------------------------------------------- template class K> cruft::geom::aabb cruft::geom::bounds (K k) { return ::bounds (k); } /////////////////////////////////////////////////////////////////////////////// template std::ostream& cruft::geom::operator<< (std::ostream &os, ellipse val) { return os << "{ origin: " << val.origin << ", radius: " << val.radius << ", up: " << val.up << " }"; } /////////////////////////////////////////////////////////////////////////////// #define INSTANTIATE_S_T(S,T) \ template cruft::geom::aabb cruft::geom::bounds (ellipse); \ template std::ostream& cruft::geom::operator<< (std::ostream&, ellipse); //template cruft::point cruft::geom::project(ray, ellipse); //template bool cruft::geom::intersects (ellipse, cruft::point); INSTANTIATE_S_T(2,float) INSTANTIATE_S_T(3,float)