/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2018 Danny Robson */ #ifndef CRUFT_UTIL_SINGLETON_HPP #define CRUFT_UTIL_SINGLETON_HPP #include "debug.hpp" #include namespace util { /// statically stores a single value of the named type. /// /// this does not prevent the instantiation of the named type, but /// instead defines a method to refer to a single instance across an /// application. template class singleton { private: singleton () = default; static SelfT *instance; public: /// instantiates the one blessed value of this type. /// /// `instantiate` must be called once and once only before any calls /// to `get`. it is not threadsafe. there are some (unsafe) /// assertions against multiple instantiations but they may not be /// relied upon. /// /// returns a unique_ptr to the value which the caller must store /// until it will never be needed again. template static std::unique_ptr instantiate [[nodiscard]] (Args &&...args) { CHECK (!instance); auto cookie =std::make_unique (std::forward (args)...); instance = cookie.get (); return cookie; } /// returns a reference to sole instantiated value /// /// `instantiate` must have already been called before `get` is called. static SelfT& get (void) { CHECK (instance); return *instance; } }; }; template SelfT* util::singleton::instance; #endif