/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2015 Danny Robson */ #include "ray.hpp" #include "iostream.hpp" #include "ops.hpp" #include "../coord/iostream.hpp" #include "../debug.hpp" using util::geom::ray; /////////////////////////////////////////////////////////////////////////////// /// returns the closest parameter along the ray to a given point template T ray::closest (point q) const { // project the origin-point difference onto the direction return dot (origin - q, direction); } //----------------------------------------------------------------------------- template util::point ray::at (T t) const { return origin + direction * t; } /////////////////////////////////////////////////////////////////////////////// util::geom::ray3f util::geom::operator* (util::matrix4f lhs, ray3f rhs) { return { (lhs * rhs.origin.homog<4> ()).redim<3> (), (lhs * rhs.direction.homog<4> ()).redim<3> () }; } /////////////////////////////////////////////////////////////////////////////// template std::ostream& util::geom::operator<< (std::ostream &os, ray r) { return os << "ray(" << r.origin << ',' << r.direction << ')'; } template std::ostream& util::geom::operator<< (std::ostream&, ray<3,float>); template std::ostream& util::geom::operator<< (std::ostream&, ray<3,double>); /////////////////////////////////////////////////////////////////////////////// template struct util::geom::ray<2,float>; template struct util::geom::ray<3,float>;