#include "job/queue.hpp" #include "tap.hpp" #include int main (void) { util::TAP::logger tap; // dispatch `INNER' simple jobs `OUTTER' times that simply increment an // atomic variable and quit. this tests that all threads are created, // executed, and finished. it's not definitive, but executing this many // items this many times seems reasonably reliable in exposing deadlocks. bool success = true; constexpr int OUTTER = 16; constexpr int INNER = 1024; for (auto i = 0; i < OUTTER && success; ++i) { std::atomic count = 0; { util::job::queue q {}; for (int j = 0; j < INNER; ++j) q.submit ([&count] () noexcept { ++count; }); q.flush (); } success = count == INNER && success; } tap.expect (success, "trivial increment jobs"); return tap.status (); }