/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2010-2017 Danny Robson */ #ifndef __DEBUG_HPP #define __DEBUG_HPP //#include "maths.hpp" // XXX: See notes at the end of file for maths.hpp inclusion #include #include #include /////////////////////////////////////////////////////////////////////////////// #if !defined(NDEBUG) #define DEBUG_ONLY(X) do { X } while (0) #else #define DEBUG_ONLY(X) do { } while (0) #endif /////////////////////////////////////////////////////////////////////////////// #define EXIT_XSUCCESS 0 #define EXIT_XSKIP 77 #define EXIT_XHARD_ERROR 99 /////////////////////////////////////////////////////////////////////////////// #define TRACE { \ DEBUG_ONLY ( \ std::cerr << __FILE__ << ":" << __func__ << ":" << __LINE__ << std::endl; \ ); \ } #define WARN(C) do { \ DEBUG_ONLY ( \ if (C) { \ std::cerr << __FILE__ << ":" << __func__ << ":" << __LINE__ << ", " << #C << std::endl; \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define _CHECK_PANIC(FMT,...) do { \ panic ("%s:%s:%i:%s\n" FMT, \ PACKAGE, __FILE__, __LINE__, __func__, \ __VA_ARGS__); \ } while(0) /////////////////////////////////////////////////////////////////////////////// #define CHECK(C) do { \ DEBUG_ONLY ( \ if (!(C)) \ panic (#C); \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_SANITY(A) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ if (!::util::debug::is_valid (__a)) { \ _CHECK_PANIC("failed sanity test for %s, %!\n", #A, __a); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_EQ(A,B) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (!::util::almost_equal (__a, __b)) { \ _CHECK_PANIC("expected equality\n" \ "__a: %s is %!\n" \ "__b: %s is %!\n", \ #A, __a, \ #B, __b); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_LT(A,B) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (__a >= __b) { \ _CHECK_PANIC("expected less than\n" \ "__a: %s is %!\n" \ "__b: %s is %!\n", \ #A, __a, \ #B, __b); \ }; \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_LE(A,B) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (__a > __b) { \ _CHECK_PANIC("expected less than or equal\n" \ "__a: %s is %!\n" \ "__b: %s is %!\n", \ #A, __a, \ #B, __b); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_GT(A,B) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (__a <= __b) { \ _CHECK_PANIC ("expected greater than\n" \ "__a: %s is %!\n" \ "__b: %s is %!\n", \ #A, __a, \ #B, __b); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_GE(A,B) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (__a < __b) { \ _CHECK_PANIC ("expected greater or equal\n" \ "__a: %s is %!\n" \ "__b: %s is %!\n", \ #A, __a, \ #B, __b); \ }; \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_LIMIT(V,L,H) do { \ DEBUG_ONLY ( \ const auto &__v = (V); \ const auto &__l = (L); \ const auto &__h = (H); \ \ if (__v < __l || __v > __h) { \ _CHECK_PANIC ("expected limit\n" \ "__l: %s is %!\n" \ "__h: %s is %!\n" \ "__v: %s is %!\n", \ #L, __l, \ #H, __h, \ #V, __v); \ }; \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_NEQ(A,B) do { \ DEBUG_ONLY( \ const auto &__a = (A); \ const auto &__b = (B); \ \ if (::util::almost_equal (__a, __b)) { \ _CHECK_PANIC ("expected inequality\n" \ "__a: %s is %!\n" \ "__b: %s is %!\n", \ #A, __a, \ #B, __b); \ }; \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_ZERO(A) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ \ if (!::util::almost_zero (__a)) { \ _CHECK_PANIC ("expected zero\n" \ "__a: %s is %!\n" \ #A, __a); \ }; \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_NEZ(A) do { \ DEBUG_ONLY ( \ const auto &__a = (A); \ if (::util::exactly_zero (__a)) \ _CHECK_PANIC ("expected non-zero\n" \ "__a: %s is %!", \ #A, __a); \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_MOD(V,M) do { \ DEBUG_ONLY ( \ const auto &__check_mod_v = (V); \ const auto &__check_mod_m = (M); \ if (!::util::exactly_zero (__check_mod_v % __check_mod_m)) \ _CHECK_PANIC ("expected zero modulus\n" \ "__v: %s is %!\n" \ "__m: %s is %!", \ #V, __check_mod_v, \ #M, __check_mod_m); \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #if defined(ENABLE_DEBUGGING) #define CHECK_ENUM(C, ...) do { \ const auto &__c = (C); \ const auto &__e = { __VA_ARGS__ }; \ \ if (std::find (std::cbegin (__e), \ std::cend (__e), \ __c) == std::end (__e)) { \ _CHECK_PANIC("expect enum\n" \ "__c: %s is %!", \ #C, __c); \ } \ } while (0) #else #define CHECK_ENUM(C,...) #endif /////////////////////////////////////////////////////////////////////////////// #define CHECK_THROWS(E,C) do { \ DEBUG_ONLY ( \ bool caught = false; \ \ try \ { C; } \ catch (E) \ { caught = true; } \ \ if (!caught) \ _CHECK_PANIC ("expected exception: %s", #E); \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// #define CHECK_NOTHROW(C) do { \ DEBUG_ONLY ( \ try { \ C; \ } catch (const std::exception &e) { \ _CHECK_PANIC ("unexpected exception: %s", \ e.what ()); \ } catch (...) { \ _CHECK_PANIC ("unexpected exception: %s", \ "unknown"); \ } \ ); \ } while (0) /////////////////////////////////////////////////////////////////////////////// constexpr void panic [[noreturn]] (const char*); template constexpr void panic [[noreturn]] (const char (&fmt)[N], const Args&...); /////////////////////////////////////////////////////////////////////////////// constexpr void not_implemented [[noreturn]] (void); constexpr void not_implemented [[noreturn]] (const char *msg); constexpr void unimplemented [[noreturn]] (void) { not_implemented (); } constexpr void unimplemented [[noreturn]] (const char *msg) { not_implemented (msg); } /////////////////////////////////////////////////////////////////////////////// constexpr void unreachable [[noreturn]] (void); constexpr void unreachable [[noreturn]] (const char*); /////////////////////////////////////////////////////////////////////////////// void warn (void); void warn (const std::string&); void warn (const char *); /////////////////////////////////////////////////////////////////////////////// void breakpoint (void); void await_debugger (void); void prepare_debugger (void); void force_console (void); /////////////////////////////////////////////////////////////////////////////// void enable_fpe (void); void disable_fpe (void); /////////////////////////////////////////////////////////////////////////////// namespace util::debug { void init (void); template struct validator { static bool is_valid (const T&); }; template bool is_valid (const T &t) { return validator::is_valid (t); } template < template class T, size_t S, typename ...Args > struct validator> { static bool is_valid (const T&); }; template < template class T, size_t S, typename ...Args > bool is_valid (const T &v) { return validator>::is_valid (v); } template void sanity (const T &t) { (void)t; CHECK (is_valid (t)); } template < template class T, typename ...Args > void sanity (const T &t) { (void)t; CHECK (is_valid (t)); } } #include "./debug.ipp" /////////////////////////////////////////////////////////////////////////////// // XXX: maths needs to be included so that CHECK_EQ/NEQ can call almost_equal, // but maths.hpp might be using CHECK_ macros so we must include maths.hpp // after we define the CHECK_ macros so the preprocessor can resolve them. #include "./maths.hpp" #endif // __DEBUG_HPP