#include "image.hpp" #include "noise.hpp" #include "noise/fractal/fbm.hpp" #include "noise/fractal/rmf.hpp" #include "noise/fractal/hmf.hpp" #include "noise/fractal/hetero.hpp" #include "noise/lerp.hpp" #include "noise/basis/constant.hpp" #include "noise/basis/value.hpp" #include "noise/basis/perlin.hpp" #include "noise/basis/worley.hpp" #include "extent.hpp" int main (void) { // setup the output buffer util::extent2u size (1920, 1080); util::image::buffer img (size); // setup the noise generator util::noise::fractal::fbm> b; //util::noise::fractal::rmf> b; //util::noise::fractal::fbm> b; //util::noise::fractal::rmf> b; //util::noise::fractal::hetero> b; b.frequency = 10.f / size.w; b.lacunarity = 2; b.basis.seed = time (NULL); // generate the values. offset positions slightly to avoid simple axis issues with perlin basis { auto offset = util::vector2f { -100 }; for (size_t y = 0; y < size.h; ++y) for (size_t x = 0; x < size.w; ++x) { auto v = b (util::point2f {float (x), float (y)} + offset); img.data ()[y * size.w + x] = v; } } // rescale into the range [0, 1] auto range = std::minmax_element (img.begin (), img.end ()); auto offset = *range.first; auto div = *range.second - *range.first; std::cerr << "range: [" << *range.first << ", " << *range.second << "]\n"; std::transform (img.begin (), img.end (), img.begin (), [offset,div] (auto i) { return (i - offset) / div; }); // write the image to disk auto grey = img.clone (); util::pgm::write (grey, "noise.ppm"); }