/*
* This file is part of libgim.
*
* libgim is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* libgim is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with libgim. If not, see .
*
* Copyright 2010 Danny Robson
*/
#include "maths.hpp"
#include "float.hpp"
#include
#include
//-----------------------------------------------------------------------------
template
bool
is_pow2 (T value) {
typedef typename std::enable_if::value, bool>::type return_type;
return (return_type)(value && !(value & (value - 1)));
}
template bool is_pow2 (uint8_t);
template bool is_pow2 (uint16_t);
template bool is_pow2 (uint32_t);
template bool is_pow2 (uint64_t);
//-----------------------------------------------------------------------------
template
double
rootsquare (T a, T b)
{ return sqrt (pow2 (a) + pow2 (b)); }
template double rootsquare (double, double);
template double rootsquare ( int, int);
//-----------------------------------------------------------------------------
template
bool
is_integer (const T &value) {
T integer;
return exactly_equal (std::modf (value, &integer),
static_cast (0.0));
}
template bool is_integer (const double&);
template bool is_integer (const float&);
//-----------------------------------------------------------------------------
template <>
unsigned
digits (const uint32_t &v) {
return (v >= 1000000000) ? 10 :
(v >= 100000000) ? 9 :
(v >= 10000000) ? 8 :
(v >= 1000000) ? 7 :
(v >= 100000) ? 6 :
(v >= 10000) ? 5 :
(v >= 1000) ? 4 :
(v >= 100) ? 3 :
(v >= 10) ? 2 :
1;
}
//-----------------------------------------------------------------------------
template <>
bool
almost_equal (const float &a, const float &b)
{ return ieee_single::almost_equal (a, b); }
template <>
bool
almost_equal (const double &a, const double &b)
{ return ieee_double::almost_equal (a, b); }
//-----------------------------------------------------------------------------
template
typename std::enable_if::value, T>::type
round_up (T value, T align) {
CHECK_HARD (align > 1);
return (value + align - 1) / align;
}
//-----------------------------------------------------------------------------
template
T
round_pow2 (T value) {
typedef typename std::enable_if::value, T>::type return_type;
--value;
for (unsigned i = 1; i < sizeof (T) * 8; i <<= 1) {
value |= value >> i;
}
++value;
return (return_type)value;
}
template uint8_t round_pow2 (uint8_t);
template uint16_t round_pow2 (uint16_t);
template uint32_t round_pow2 (uint32_t);
template uint64_t round_pow2 (uint64_t);
//-----------------------------------------------------------------------------
template
int
sign (T val) {
return val >= 0 ? 1 : -1;
}
template <>
int
sign (float val) {
return copysign (1.0, val);
}
template <>
int
sign (double val) {
return copysign (1.0, val);
}
template int sign (int);