/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2015 Danny Robson */ #include "./null.hpp" #include "../debug.hpp" #include using util::alloc::null; /////////////////////////////////////////////////////////////////////////////// void* null::allocate (size_t bytes, size_t align) { (void)bytes; (void)align; throw std::bad_alloc (); } //----------------------------------------------------------------------------- // calling deallocate with a non-null pointer is undefined, but we may as well // let the application continuing running if we're not in a debug context. void null::deallocate (void *ptr, size_t bytes, size_t align) { (void)ptr; (void)bytes; (void)align; // cast to void* to assist some of the printing machinary in the assertion CHECK_EQ (ptr, (void*)nullptr); }