/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright 2015 Danny Robson */ #include "./linear.hpp" #include "../pointer.hpp" #include "../debug.hpp" using util::alloc::linear; /////////////////////////////////////////////////////////////////////////////// linear::linear (void *begin, void *end): m_begin (reinterpret_cast (begin)), m_end (reinterpret_cast (end)), m_cursor (reinterpret_cast (begin)) { CHECK_LE (begin, end); } /////////////////////////////////////////////////////////////////////////////// void* linear::allocate (size_t bytes, size_t alignment) { auto ptr = align (m_cursor, alignment); if (ptr + bytes > m_end) throw std::bad_alloc (); m_cursor = ptr + bytes; return ptr; } //----------------------------------------------------------------------------- void linear::deallocate (void *ptr, size_t bytes, size_t alignment) { (void)ptr; (void)bytes; (void)alignment; } /////////////////////////////////////////////////////////////////////////////// void linear::reset (void) { m_cursor = m_begin; }