/* * This file is part of libgim. * * libgim is free software: you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * libgim is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with libgim. If not, see . * * Copyright 2010-2013 Danny Robson */ #include "colour.hpp" #include "range.hpp" #include "random.hpp" #include "stream.hpp" //----------------------------------------------------------------------------- using util::colour; using util::colour4f; //----------------------------------------------------------------------------- #define CONSTANT_COLOUR(NAME,R,G,B) \ template \ const util::colour \ util::colour::NAME = \ util::colour<4,float> (R,G,B,1) \ .template redim () \ .template cast (); CONSTANT_COLOUR(WHITE,1,1,1); CONSTANT_COLOUR(BLACK,0,0,0); CONSTANT_COLOUR(RED, 1,0,0); CONSTANT_COLOUR(GREEN,0,1,0); CONSTANT_COLOUR(BLUE, 0,0,1); ///---------------------------------------------------------------------------- //! Extract a colour object from a JSON node. //! //! Data must be an array or 3 or 4 numbers. Guarantees success, or throws a //! json::tree::type_error. const json::tree::node& operator>> (const json::tree::node &node, util::colour4f &c) { c.r = static_cast (node[0].as_number ()); c.g = static_cast (node[1].as_number ()); c.b = static_cast (node[2].as_number ()); try { c.a = static_cast (node[3].as_number ()); } catch (...) { c.a = 1; } return node; } //----------------------------------------------------------------------------- namespace util { template<> colour4f random (void) { return colour4f ({ range::UNIT.random (), range::UNIT.random (), range::UNIT.random (), range::UNIT.random () }); } template <> colour4f& randomise (colour4f &c) { return c = random (); } } //----------------------------------------------------------------------------- template std::ostream& util::operator<< (std::ostream &os, util::colour c) { os << "colour("; for (size_t i = 0; i < S - 1; ++i) os << stream::numeric (c[i]) << ", "; os << stream::numeric (c[S-1]) << ")"; return os; } //----------------------------------------------------------------------------- #define INSTANTIATE_S_T(S,T) \ template struct util::colour; \ template std::ostream& util::operator<< (std::ostream&, util::colour); #define INSTANTIATE_S(S) \ INSTANTIATE_S_T(S,uint8_t) \ INSTANTIATE_S_T(S,float) \ INSTANTIATE_S_T(S,double) INSTANTIATE_S(3) INSTANTIATE_S(4)