#include "line.hpp" #include "plane.hpp" #include "debug.hpp" int main (void) { // trivial case: origin line facing z, plane at unit z facing -z. util::line3f l ({0,0,0}, {0,0, 1}); util::plane3f p ({0,0,1}, {0,0,-1}); CHECK_EQ (l.intersect (p), 1); }